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The Mathematical Model of the d20 System
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4198125" data-attributes="member: 710"><p>Please, do not leave it at that. I want to know how you see or understand it. Maybe I am really missing something, but I think that arscott isn't far off from how 3E works. </p><p></p><p>The basic idea is to (on average) challenge PCs with encounters equal to the party level (assuming a standard 4-member party with the typical classes, at least). Such an encounter costs around 20 (or 25%?) of the party's resource, if nothing goes horribly wrong due to bad tactics or bad dice rolling (what I don't know how much "system mastery" is supposed to improve this). It's not really useful to "nova" in such encounters and expend more (spell) resources. But you certainly won't feel challenged that much if you know you still have a fireball or Cure Serious Wounds spell handy. </p><p></p><p>"Novaing" means expending most of the resources you have available per each encounter. In 3E, this is basically the same as the resources per day you have. </p><p>In 4E, this is different. A lot of your resources are only per encounter, and you have some extras that are per day. you can still nova, but the potential benefit (going from 20-25 % to 90-100 % in 3E) is lower (going from ~70-80% to 90-100 % in 4E).</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4198125, member: 710"] Please, do not leave it at that. I want to know how you see or understand it. Maybe I am really missing something, but I think that arscott isn't far off from how 3E works. The basic idea is to (on average) challenge PCs with encounters equal to the party level (assuming a standard 4-member party with the typical classes, at least). Such an encounter costs around 20 (or 25%?) of the party's resource, if nothing goes horribly wrong due to bad tactics or bad dice rolling (what I don't know how much "system mastery" is supposed to improve this). It's not really useful to "nova" in such encounters and expend more (spell) resources. But you certainly won't feel challenged that much if you know you still have a fireball or Cure Serious Wounds spell handy. "Novaing" means expending most of the resources you have available per each encounter. In 3E, this is basically the same as the resources per day you have. In 4E, this is different. A lot of your resources are only per encounter, and you have some extras that are per day. you can still nova, but the potential benefit (going from 20-25 % to 90-100 % in 3E) is lower (going from ~70-80% to 90-100 % in 4E). [/QUOTE]
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