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The Mathematical Model of the d20 System
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<blockquote data-quote="arscott" data-source="post: 4199380" data-attributes="member: 17969"><p>Okay, Wulf. Fine.</p><p></p><p>Let's get out out compass and ruler.</p><p></p><p>Whip up a party of characters. Ideally somewhere in the sweet spot, where they've got enough spells/abilities/whatever that they can meaningfully "go nova", but before the asymmetric show up and throw everything out of whack.</p><p></p><p>Then pit them up against a monster of equivalent CR. Don't conserve any resources--Go all out, nova, no such thing as overkill, etc.</p><p></p><p>Now take those same characters but instead of having them start fresh, have them start with half resources--spells, HP, and so forth. Then play them conservatively, as if you expect to fight another encounter after this one.</p><p></p><p>Now, I don't have a high enough Wisdom score to cast <em>Divination</em>, but I'm guessing that one of those will be a fun, thrilling combat, and one will be a boring cakewalk.</p><p></p><p>The most basic definition of CR is that "A single CR X monster is an appropriate challenge for a party of level X". Now maybe you and I have a different definition of "appropriate challenge", but I lean towards "fun and thrilling" rather than "boringly easy".</p></blockquote><p></p>
[QUOTE="arscott, post: 4199380, member: 17969"] Okay, Wulf. Fine. Let's get out out compass and ruler. Whip up a party of characters. Ideally somewhere in the sweet spot, where they've got enough spells/abilities/whatever that they can meaningfully "go nova", but before the asymmetric show up and throw everything out of whack. Then pit them up against a monster of equivalent CR. Don't conserve any resources--Go all out, nova, no such thing as overkill, etc. Now take those same characters but instead of having them start fresh, have them start with half resources--spells, HP, and so forth. Then play them conservatively, as if you expect to fight another encounter after this one. Now, I don't have a high enough Wisdom score to cast [I]Divination[/I], but I'm guessing that one of those will be a fun, thrilling combat, and one will be a boring cakewalk. The most basic definition of CR is that "A single CR X monster is an appropriate challenge for a party of level X". Now maybe you and I have a different definition of "appropriate challenge", but I lean towards "fun and thrilling" rather than "boringly easy". [/QUOTE]
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