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General Tabletop Discussion
*Dungeons & Dragons
The mathematics of D&D–Damage and HP
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<blockquote data-quote="Asisreo" data-source="post: 8221153" data-attributes="member: 7019027"><p>Well, the point is that if you failed round 1, you wouldn't have a round 2 to change tactics on. You chose A because it was the attack that actually gave you the highest chance of surviving the encounter. If you have 2 rounds to live, you should choose attack B. </p><p></p><p></p><p>In the absence of this information, though, its generally best to assume your target has more HP than the average of your attacks. That is, in this case, that the target of your attacks has 10 or more HP (assuming +3 STR). </p><p></p><p>Its probably safe to assume this to be the case unless you're fighting low fodder minions. </p><p></p><p>And yes, even with extra attack, though it would be 23 HP rather than 10 or 20HP as you may imagine.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8221153, member: 7019027"] Well, the point is that if you failed round 1, you wouldn't have a round 2 to change tactics on. You chose A because it was the attack that actually gave you the highest chance of surviving the encounter. If you have 2 rounds to live, you should choose attack B. In the absence of this information, though, its generally best to assume your target has more HP than the average of your attacks. That is, in this case, that the target of your attacks has 10 or more HP (assuming +3 STR). Its probably safe to assume this to be the case unless you're fighting low fodder minions. And yes, even with extra attack, though it would be 23 HP rather than 10 or 20HP as you may imagine. [/QUOTE]
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The mathematics of D&D–Damage and HP
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