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General Tabletop Discussion
*Dungeons & Dragons
The mathematics of D&D–Damage and HP
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<blockquote data-quote="UngeheuerLich" data-source="post: 8222386" data-attributes="member: 59057"><p>There is also a trend to value + to-hit over + damage. </p><p>Which is not always the correct choice. </p><p>If you get +2 damage for duelling style you might deal 1d8 + 6 damage and always do at least 7 damage to down a goblin. </p><p>If you have a 50% hit chance, you kill a goblin with 50% of your attacks. </p><p>If you have archery style, you might deal 1d8 + 4 damage with 60% to hit. So you kill a goblin if you hit and roll at least a 3. (75% chance). So your actual chance to kill a 7hp goblin only with 45% of your attacks. </p><p></p><p>2d6 is also not tge clear winner over 1d12.</p><p>Against a goblin with 7 hp... Yes. Against an enemy with 15 hp, not necessarily. If you do 1d12 + 4 damage, your kill probability is 1/6 = 16.67%, with 2d6 + 4 your chance drops to 3/36 = 8.33%. </p><p></p><p>Of course I cherry picked the examples, but it shows that minimum value (or in other cases maximum value) and standard deviation also plays a roll. A higher average is not always the deciding factor. </p><p></p><p>Also:</p><p>When you play texas holdem poker, the worst cards 2,7 have a good probability to win you the tournament. Ace, King not so much. Why? Because there are 5 cards on table open for anyone to see. If you see 2s and 7s, you really don't expect to run into a full house. If there are Kings and Aces on the table and you don't have them on your hand, you will be a lot more cautious.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8222386, member: 59057"] There is also a trend to value + to-hit over + damage. Which is not always the correct choice. If you get +2 damage for duelling style you might deal 1d8 + 6 damage and always do at least 7 damage to down a goblin. If you have a 50% hit chance, you kill a goblin with 50% of your attacks. If you have archery style, you might deal 1d8 + 4 damage with 60% to hit. So you kill a goblin if you hit and roll at least a 3. (75% chance). So your actual chance to kill a 7hp goblin only with 45% of your attacks. 2d6 is also not tge clear winner over 1d12. Against a goblin with 7 hp... Yes. Against an enemy with 15 hp, not necessarily. If you do 1d12 + 4 damage, your kill probability is 1/6 = 16.67%, with 2d6 + 4 your chance drops to 3/36 = 8.33%. Of course I cherry picked the examples, but it shows that minimum value (or in other cases maximum value) and standard deviation also plays a roll. A higher average is not always the deciding factor. Also: When you play texas holdem poker, the worst cards 2,7 have a good probability to win you the tournament. Ace, King not so much. Why? Because there are 5 cards on table open for anyone to see. If you see 2s and 7s, you really don't expect to run into a full house. If there are Kings and Aces on the table and you don't have them on your hand, you will be a lot more cautious. [/QUOTE]
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