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General Tabletop Discussion
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The mathematics of D&D–Damage and HP
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<blockquote data-quote="tetrasodium" data-source="post: 8228129" data-attributes="member: 93670"><p>PfE is a 10 minute buff that does provide a good benefit to one person... <em>i</em>f they are targeted... <em>and </em>it requires concentration so you won't be using any other concentration spells</p><p>Enlarge to grapple the marlinth? are you not familiar with the [spoiler="grappled condition"]</p><p>[ATTACH=full]134529[/ATTACH]</p><p>[ATTACH=full]134531[/ATTACH]</p><p>[/spoiler]</p><p>Prone is not the pananancia you are making it to be either</p><p>[spoiler="prone"]</p><p>[ATTACH=full]134530[/ATTACH]</p><p></p><p>[/spoiler]</p><p>You've used an action to buff an ally with a 1 minute concentration spell so they can burn two attacks in order to impose disadvantage on the warlock & any other ranged attackers? This is slightly better than casting the darkness spell that blinds everyone but devils sight warlocks & anything with truesight. It's certainly going to get the group's attention sure, but probably not in a good way.</p><p></p><p>Haste is indeed a good spell, it's also a 3rd level single target concentration spell with a 1 minute duration so you won't be using any other concentration spells & it will probably end before the next fight so it needs to reallly step up & absolutely trivialize things for those ten rounds to catch up & really shine. While good, it doesn't meet tat bar.</p><p></p><p>Ray of enfeeblement? You yourself bring up the excessive saves, oh yea it's concentration too so you can't use it with haste or any of the other buff spells you are praising. As a second level spell not a cantrip even the level 14 caster you note can't "cast this all day" especially when expecting to have the target save out next round <em>if</em> they hit on the attack roll</p><p></p><p>Wall of light? As a 5th level concentration spell that deals 4d8 radiant & inflicts blind 1min save for half no blind if something walks through & fails a con save It's not exactly bridging that gap with advantage on a +10 con save.</p><p></p><p>polymorph one ally into a trex for 1 hour? at level 14 the fighter has 3 attacks, +5 str, at least a +1 weapon& prof bonus of +5 for +11 to hit vrs the trex +7 4d12/3d8 two attacks... You should probably read the statblock for trex closer</p><p>[spoiler="here it is do you spot the problem?"]</p><p>[ATTACH=full]134532[/ATTACH]</p><p>[/spoiler]</p><p>This is another "buff" that actually made things worse. the polymorph trex sounds flashy & gets tossed out as the epitome of cool/broken regularly online but at the table in actual play there are very few levels where it might even be <em>slightly</em> better than not casting it. As to the free grapple, I posted what grapple actually does up there in response to your enlarge point, speed zero is hardly a big help when bpb is in the next square getting beat on.</p><p></p><p>Otto's? Every round the target gets to make a wis save to break it, the marlinth is making it with +8 & advantage, oh yea as a level 14 caster you only have <em>one </em>level six spell slot.... Are we talking about the same game?</p><p></p><p>Tensers transfrmation... You can't cast spells & with +9 to hit the marlinth is likely to hit a great many of the seven attacks it has each round. That 50 temp hp is going to hold up like wet tissue paper in a string breeze against 6x 2d8+4 & 1x 2d10+4... Look on the bright side though you deal an extra 2d12 force if you hit with a weapon so hopefully you maxed out strength as a caster & get to attack twice?.... proficiency with weapons & armor you were obviously carrying around in your back pocket & put on before casting the spell? </p><p>[spoiler]</p><p>[ATTACH=full]134533[/ATTACH][/spoiler]</p><p></p><p> <strong>did you not look this spell up before suggesting it?</strong></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8228129, member: 93670"] PfE is a 10 minute buff that does provide a good benefit to one person... [I]i[/I]f they are targeted... [I]and [/I]it requires concentration so you won't be using any other concentration spells Enlarge to grapple the marlinth? are you not familiar with the [spoiler="grappled condition"] [ATTACH type="full"]134529[/ATTACH] [ATTACH type="full"]134531[/ATTACH] [/spoiler] Prone is not the pananancia you are making it to be either [spoiler="prone"] [ATTACH type="full"]134530[/ATTACH] [/spoiler] You've used an action to buff an ally with a 1 minute concentration spell so they can burn two attacks in order to impose disadvantage on the warlock & any other ranged attackers? This is slightly better than casting the darkness spell that blinds everyone but devils sight warlocks & anything with truesight. It's certainly going to get the group's attention sure, but probably not in a good way. Haste is indeed a good spell, it's also a 3rd level single target concentration spell with a 1 minute duration so you won't be using any other concentration spells & it will probably end before the next fight so it needs to reallly step up & absolutely trivialize things for those ten rounds to catch up & really shine. While good, it doesn't meet tat bar. Ray of enfeeblement? You yourself bring up the excessive saves, oh yea it's concentration too so you can't use it with haste or any of the other buff spells you are praising. As a second level spell not a cantrip even the level 14 caster you note can't "cast this all day" especially when expecting to have the target save out next round [I]if[/I] they hit on the attack roll Wall of light? As a 5th level concentration spell that deals 4d8 radiant & inflicts blind 1min save for half no blind if something walks through & fails a con save It's not exactly bridging that gap with advantage on a +10 con save. polymorph one ally into a trex for 1 hour? at level 14 the fighter has 3 attacks, +5 str, at least a +1 weapon& prof bonus of +5 for +11 to hit vrs the trex +7 4d12/3d8 two attacks... You should probably read the statblock for trex closer [spoiler="here it is do you spot the problem?"] [ATTACH type="full"]134532[/ATTACH] [/spoiler] This is another "buff" that actually made things worse. the polymorph trex sounds flashy & gets tossed out as the epitome of cool/broken regularly online but at the table in actual play there are very few levels where it might even be [I]slightly[/I] better than not casting it. As to the free grapple, I posted what grapple actually does up there in response to your enlarge point, speed zero is hardly a big help when bpb is in the next square getting beat on. Otto's? Every round the target gets to make a wis save to break it, the marlinth is making it with +8 & advantage, oh yea as a level 14 caster you only have [I]one [/I]level six spell slot.... Are we talking about the same game? Tensers transfrmation... You can't cast spells & with +9 to hit the marlinth is likely to hit a great many of the seven attacks it has each round. That 50 temp hp is going to hold up like wet tissue paper in a string breeze against 6x 2d8+4 & 1x 2d10+4... Look on the bright side though you deal an extra 2d12 force if you hit with a weapon so hopefully you maxed out strength as a caster & get to attack twice?.... proficiency with weapons & armor you were obviously carrying around in your back pocket & put on before casting the spell? [spoiler] [ATTACH type="full"]134533[/ATTACH][/spoiler] [B]did you not look this spell up before suggesting it?[/B] [/QUOTE]
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