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<blockquote data-quote="James McMurray" data-source="post: 314869" data-attributes="member: 743"><p>That's your take on it. Until we hear it from the man himself, we're both just assuming what his tone was.</p><p></p><p></p><p></p><p>If it was indeed imagined, I've already apologized for over-reacting.</p><p></p><p></p><p></p><p>Considering the debate between me and sfgiants was about rules, I think it is quite important which side is giving the correct answers and which side isn't. What I took offense to (apart from his assumed tone) was his matter of fact statements about what the rules were, when he was quite obviously wrong. He said that NPCs don't have fewer resources than PCs: they do. He said that the only way to gain XP was from combat: it isn't. He then came back and stated that NPC would focus their gear more, a completely unfounded assertion.</p><p></p><p></p><p></p><p>Wrong, I stated that having 4 CR 12 ambushers is an EL16 encounter, and that adding ambush to that increases it farther. If the ambushing party is much more than 3 levels lower than the target party, they will probably not have the resources required to overcome the party's defenses. However, even if they are 5 levels lower than the party, large enough numbers of them combined with ambush will most certainly raise the EL high enough where it is not a trivial combat.</p><p></p><p></p><p></p><p>No, but it certainly lowers its affects quite a bit, given that the party can afford much more defense than the opposition can afford offense.</p><p></p><p></p><p></p><p>Whether you think that Dimension Door, Teleport, etc. are silly doesn't matter. They are escape methods available to a higher level party. </p><p></p><p></p><p></p><p>The original post referred to high level parties. In fact, he used the words high level in his post, as well as referring to Hold Person lasting almost two minutes, and also mentioning Finger of Death (a high level spell). If that doesn't indicate that the post is about high level instant death DCs, then I don't know what will.</p><p></p><p>Of course, if the party being ambushed isn't high level, then neither are their foes, in which case things such as teleport should not be necessary to escape.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 314869, member: 743"] That's your take on it. Until we hear it from the man himself, we're both just assuming what his tone was. If it was indeed imagined, I've already apologized for over-reacting. Considering the debate between me and sfgiants was about rules, I think it is quite important which side is giving the correct answers and which side isn't. What I took offense to (apart from his assumed tone) was his matter of fact statements about what the rules were, when he was quite obviously wrong. He said that NPCs don't have fewer resources than PCs: they do. He said that the only way to gain XP was from combat: it isn't. He then came back and stated that NPC would focus their gear more, a completely unfounded assertion. Wrong, I stated that having 4 CR 12 ambushers is an EL16 encounter, and that adding ambush to that increases it farther. If the ambushing party is much more than 3 levels lower than the target party, they will probably not have the resources required to overcome the party's defenses. However, even if they are 5 levels lower than the party, large enough numbers of them combined with ambush will most certainly raise the EL high enough where it is not a trivial combat. No, but it certainly lowers its affects quite a bit, given that the party can afford much more defense than the opposition can afford offense. Whether you think that Dimension Door, Teleport, etc. are silly doesn't matter. They are escape methods available to a higher level party. The original post referred to high level parties. In fact, he used the words high level in his post, as well as referring to Hold Person lasting almost two minutes, and also mentioning Finger of Death (a high level spell). If that doesn't indicate that the post is about high level instant death DCs, then I don't know what will. Of course, if the party being ambushed isn't high level, then neither are their foes, in which case things such as teleport should not be necessary to escape. [/QUOTE]
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