Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
The Mathematics of Survivability
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jgbrowning" data-source="post: 315874" data-attributes="member: 5724"><p><strong>yep</strong></p><p></p><p></p><p></p><p>Really the problem is this.. if the spells are balanced, ie... the PC's and the NPC's have pretty much the same level of power for spells and the same chance for saving throws. (I know PCs have some bonuses here, but not that much more) a PC using disintegrate will kill many many creatures during his run as an adventurer. And thats the way it should be.</p><p></p><p>However, it only takes ONE successful NPC to use disintegrate against a PC. And it will eventually happen, becuase the game is pretty well balanced in that respect.</p><p></p><p>Honestly, although i have not run a high level party and dont really have plans to so take what i say with a grain of salt, what i see happening if i continue to DM in the same manner i always have (ie.. smart, dammit! those NPC's many not have as much stuff as the PC's but they still have a friggen 18int and 15wis and they have just as many spells/almost as many spells) the PC's will continue to die over and over until level progression becomes virtually impossible. </p><p></p><p>And this will happen ONLY because i have an unlimited number of NPC's, and statistics will catch up to the PC's. I dont' need TPK's to ruin everyone's fun. I just have to kill one person a session (not unreasonable if i dont fudge the dice in the PC's favor) and every 4 sessions everyone is down a level, and perhaps they gain a level every 4 sessions? </p><p></p><p>And when that happens it becomes even harder for me to balance encounters because each character isn't going to die, it will probably be one or two dying more often than the others, and once they are weakend they will die even faster.</p><p></p><p>I never, ever try to kill my PC's. That is obviously easy. But i do play my NPC's just as smart as their statistics indicate, and when doing so the PC's will, again IMHO, bite it. Over and over and over.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 315874, member: 5724"] [b]yep[/b] Really the problem is this.. if the spells are balanced, ie... the PC's and the NPC's have pretty much the same level of power for spells and the same chance for saving throws. (I know PCs have some bonuses here, but not that much more) a PC using disintegrate will kill many many creatures during his run as an adventurer. And thats the way it should be. However, it only takes ONE successful NPC to use disintegrate against a PC. And it will eventually happen, becuase the game is pretty well balanced in that respect. Honestly, although i have not run a high level party and dont really have plans to so take what i say with a grain of salt, what i see happening if i continue to DM in the same manner i always have (ie.. smart, dammit! those NPC's many not have as much stuff as the PC's but they still have a friggen 18int and 15wis and they have just as many spells/almost as many spells) the PC's will continue to die over and over until level progression becomes virtually impossible. And this will happen ONLY because i have an unlimited number of NPC's, and statistics will catch up to the PC's. I dont' need TPK's to ruin everyone's fun. I just have to kill one person a session (not unreasonable if i dont fudge the dice in the PC's favor) and every 4 sessions everyone is down a level, and perhaps they gain a level every 4 sessions? And when that happens it becomes even harder for me to balance encounters because each character isn't going to die, it will probably be one or two dying more often than the others, and once they are weakend they will die even faster. I never, ever try to kill my PC's. That is obviously easy. But i do play my NPC's just as smart as their statistics indicate, and when doing so the PC's will, again IMHO, bite it. Over and over and over. joe b. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The Mathematics of Survivability
Top