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The middle way of movement systems?
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<blockquote data-quote="Brazeku" data-source="post: 3577942" data-attributes="member: 48916"><p>I understand now. I didn't notice the post above that indicated that there are different measures for the different ranges. That's an interesting mechanic, and I think it could make for neat spells and effects. </p><p></p><p>It's not less complicated, though. I don't think it will be faster than just regular measurement - the reason being that you are still defining the different ranges in terms of meters, relative to each other no less. You still have to keep track of how far something moves to determine whether or not something provokes or if additional targets will be caught in an area - so basically you're adding an extra calculation (sometimes several) in. You have to say 'I'm moving from medium to long range - that is 60 to 100 meters, therefore I've moved 40 meters. Now in relation to this guy I'm standing next to, I've moved 40 meters which is close to short (10 to 30) to the beginning of medium (40 meters) (this is all assuming the numbers you've given are the outer limits of the ranges as opposed to the inner). This could be a real nightmare in dealing with group battles.</p><p></p><p>EDIT: meters! Even though I'm a Canadian, I'm so used to seeing feet that that's what I wrote. Heck, in my own system I use YARDS.</p><p></p><p>As an aside: If you made all the ranges equal in size, some of the problems I mentioned above would be mitigated, but it would be very similar to just making the distance measurement system coarser and revising the provoking rules.</p></blockquote><p></p>
[QUOTE="Brazeku, post: 3577942, member: 48916"] I understand now. I didn't notice the post above that indicated that there are different measures for the different ranges. That's an interesting mechanic, and I think it could make for neat spells and effects. It's not less complicated, though. I don't think it will be faster than just regular measurement - the reason being that you are still defining the different ranges in terms of meters, relative to each other no less. You still have to keep track of how far something moves to determine whether or not something provokes or if additional targets will be caught in an area - so basically you're adding an extra calculation (sometimes several) in. You have to say 'I'm moving from medium to long range - that is 60 to 100 meters, therefore I've moved 40 meters. Now in relation to this guy I'm standing next to, I've moved 40 meters which is close to short (10 to 30) to the beginning of medium (40 meters) (this is all assuming the numbers you've given are the outer limits of the ranges as opposed to the inner). This could be a real nightmare in dealing with group battles. EDIT: meters! Even though I'm a Canadian, I'm so used to seeing feet that that's what I wrote. Heck, in my own system I use YARDS. As an aside: If you made all the ranges equal in size, some of the problems I mentioned above would be mitigated, but it would be very similar to just making the distance measurement system coarser and revising the provoking rules. [/QUOTE]
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