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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Mighty TBD vs Arden Vul
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<blockquote data-quote="DarkCrisis" data-source="post: 9464645" data-attributes="member: 1788"><p>The continuing adventures (see older thread) of my OSE/BX game:</p><p></p><p>The Current Mighty TBDs:</p><p></p><p>Paladin</p><p>Thief</p><p>Ranger</p><p>Druid</p><p>Hireling Dwarf Dimli</p><p>Hireling Wizard Presto</p><p>Hireling Cleric Niko</p><p></p><p></p><p>Having started their adventures dealing with issues around The Keep on the Borderlands they eventually moved on to The Palace of the Silver Princess (original version). </p><p></p><p>After returning from the Palace to the Keep they took some downtime and while relaxing and healing and training they hear that a new Keep was constructed near an uncovered ancient city of Ardun Vul. Adventures from all over where already there seeking Gold and Glory. Not to be out done they quickly bought some horses and a wagon and set out to parts unknown.</p><p></p><p>Arriving at Azure Keep they set up shop at the local inn and the next morning headed to the nearby cliffside where Arden Vul sits. A giant waterfall cascading down the cliff near the staircase that winds up to the top.</p><p></p><p>The group takes a look at the nearby pool of water to see if there is anything in the churning depths but see nothing. After also checking to see if a cave is behind the waterfall, and find nothing, the head up the stairs.</p><p></p><p>On each side of the stairs are 2 giant carvings of the cities namesakes Arden and Vul. Warrior and Wizard. Arden in a kneeling position with her hand cupped on her knee as if waiting for something to be placed in her hand. The group contemplates swinging over on a rope but decide its to dangerous and head up the stairs.</p><p></p><p>A slippery path due to all the broken rock and tiles but the easily scale it up to a guard area about half way. They find a skeleton of a dwarf and make a cairn for him before taking his stuff. A nifty magic hammer and dagger and some cursed boots. And a couple of healing potions. Dimli gets the hammer and boots (they make you think you arent as wounded as you are).</p><p></p><p>Heading futher up the stairs, the Druid uncovers a secret door in the cliff side and they head in. After meany twisting tunnels they find a set of magically sealed double doors. A message above it read to name one of the 7. They have no idea what that means and decide to come back later.</p><p></p><p>In another tunnel they find a wounded wizard. He fell prey to a fire trap. They heal him up and in thanks he gives Presto his Bracers of Armor 8.</p><p></p><p>In another cavern they find a statue to a god that has amber gem eyes, Nearby are several dead scorched bodies. They decide to leave the statue alone. As they are leaving Cultist Warriors come in and attack! They kill them all but Dimli is wounded (but feel okay). They loot some arcane scrolls and head to another cavern.</p><p></p><p>They find some Beastmen fighting a Carrion Crawler. They aid the Beastmen who are appreciative and leave them as they take their wounded to be healed. The Thief opens a chest which is full of supplies like weapons and poisons.</p><p></p><p>In another cave they find a carving of a face on the wall. It's eye sockets devoid of eyes. Does something go there? They cut out and put in some cultist eyes but that does nothing? The Amber eyes of the god statue? To big plus don't want to touch it. Come back to it later perhaps....</p><p></p><p>Having no place else to go in here they head back to the stairs along the cliff side...</p><p></p><p></p><p>Next time! In 2 weeks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Was told they really enjoyed this first part. Love all the exploration and secrets.</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 9464645, member: 1788"] The continuing adventures (see older thread) of my OSE/BX game: The Current Mighty TBDs: Paladin Thief Ranger Druid Hireling Dwarf Dimli Hireling Wizard Presto Hireling Cleric Niko Having started their adventures dealing with issues around The Keep on the Borderlands they eventually moved on to The Palace of the Silver Princess (original version). After returning from the Palace to the Keep they took some downtime and while relaxing and healing and training they hear that a new Keep was constructed near an uncovered ancient city of Ardun Vul. Adventures from all over where already there seeking Gold and Glory. Not to be out done they quickly bought some horses and a wagon and set out to parts unknown. Arriving at Azure Keep they set up shop at the local inn and the next morning headed to the nearby cliffside where Arden Vul sits. A giant waterfall cascading down the cliff near the staircase that winds up to the top. The group takes a look at the nearby pool of water to see if there is anything in the churning depths but see nothing. After also checking to see if a cave is behind the waterfall, and find nothing, the head up the stairs. On each side of the stairs are 2 giant carvings of the cities namesakes Arden and Vul. Warrior and Wizard. Arden in a kneeling position with her hand cupped on her knee as if waiting for something to be placed in her hand. The group contemplates swinging over on a rope but decide its to dangerous and head up the stairs. A slippery path due to all the broken rock and tiles but the easily scale it up to a guard area about half way. They find a skeleton of a dwarf and make a cairn for him before taking his stuff. A nifty magic hammer and dagger and some cursed boots. And a couple of healing potions. Dimli gets the hammer and boots (they make you think you arent as wounded as you are). Heading futher up the stairs, the Druid uncovers a secret door in the cliff side and they head in. After meany twisting tunnels they find a set of magically sealed double doors. A message above it read to name one of the 7. They have no idea what that means and decide to come back later. In another tunnel they find a wounded wizard. He fell prey to a fire trap. They heal him up and in thanks he gives Presto his Bracers of Armor 8. In another cavern they find a statue to a god that has amber gem eyes, Nearby are several dead scorched bodies. They decide to leave the statue alone. As they are leaving Cultist Warriors come in and attack! They kill them all but Dimli is wounded (but feel okay). They loot some arcane scrolls and head to another cavern. They find some Beastmen fighting a Carrion Crawler. They aid the Beastmen who are appreciative and leave them as they take their wounded to be healed. The Thief opens a chest which is full of supplies like weapons and poisons. In another cave they find a carving of a face on the wall. It's eye sockets devoid of eyes. Does something go there? They cut out and put in some cultist eyes but that does nothing? The Amber eyes of the god statue? To big plus don't want to touch it. Come back to it later perhaps.... Having no place else to go in here they head back to the stairs along the cliff side... Next time! In 2 weeks :( Was told they really enjoyed this first part. Love all the exploration and secrets. [/QUOTE]
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