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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Mighty TBD vs Arden Vul
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<blockquote data-quote="DarkCrisis" data-source="post: 9475904" data-attributes="member: 1788"><p>The group heads into Ardun Vul proper.</p><p></p><p>Stopping at the first ruined guard tower they see, they decide to step inside and check it out. Disturbing 6 Giant Spiders who take no time to put the Paladin on his back. Thanks to a sleep spell taking out half of them the rest are quickly put down. They get the Paly back on his feet and decide to go along the walls going East.</p><p></p><p>Looking through more riuns they find some Elven Rope (holds a ton of weight without snapping) and are pelted with stones from some baboons who have taken up residence in a ruined guard tower. The give it a wide bearth and continue on.</p><p></p><p>The check out a ruined building and find a hatch to a sub-basement and are attacked by a horde of zombies. Find some cash and jewels they head back up and decide to return to town to rest.</p><p></p><p>After 2 days rest and hire a translator to read the local language, they head back to AV and check out an obelisk that mentions something about returning life at midday. They also find a fountain but its very damaged and collapses in on itself burying some of the members. They are dug out and decide to check out a sealed up building nearby.</p><p></p><p>The door is Wizard Locked so they decide to climb the outside tower to a window on the top floor.</p><p></p><p>Inside they find some bodies one of which has magic leather armor which the Thief takes. They proceed down and the rotted stairs collapse unde them and the fall to the ground floor taking a bunch of damage. Luckily they had healing mushrooms from earlier and used them all to heal.</p><p></p><p>The search the first floor and find nothing amazing but another body near a hole in the floor that radiates magical darkness. Will they go down or up?</p><p></p><p>What horrors are in the basement? (It's Wraiths Muhahaha!)</p></blockquote><p></p>
[QUOTE="DarkCrisis, post: 9475904, member: 1788"] The group heads into Ardun Vul proper. Stopping at the first ruined guard tower they see, they decide to step inside and check it out. Disturbing 6 Giant Spiders who take no time to put the Paladin on his back. Thanks to a sleep spell taking out half of them the rest are quickly put down. They get the Paly back on his feet and decide to go along the walls going East. Looking through more riuns they find some Elven Rope (holds a ton of weight without snapping) and are pelted with stones from some baboons who have taken up residence in a ruined guard tower. The give it a wide bearth and continue on. The check out a ruined building and find a hatch to a sub-basement and are attacked by a horde of zombies. Find some cash and jewels they head back up and decide to return to town to rest. After 2 days rest and hire a translator to read the local language, they head back to AV and check out an obelisk that mentions something about returning life at midday. They also find a fountain but its very damaged and collapses in on itself burying some of the members. They are dug out and decide to check out a sealed up building nearby. The door is Wizard Locked so they decide to climb the outside tower to a window on the top floor. Inside they find some bodies one of which has magic leather armor which the Thief takes. They proceed down and the rotted stairs collapse unde them and the fall to the ground floor taking a bunch of damage. Luckily they had healing mushrooms from earlier and used them all to heal. The search the first floor and find nothing amazing but another body near a hole in the floor that radiates magical darkness. Will they go down or up? What horrors are in the basement? (It's Wraiths Muhahaha!) [/QUOTE]
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