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The Minimum* to Keep 5E at a Low Power Level?
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<blockquote data-quote="Retreater" data-source="post: 8960068" data-attributes="member: 42040"><p>There's really (at least) two different issues going on: </p><p>1) Fixing my current game</p><p>2) Making adjustments so that this doesn't happen again</p><p></p><p>For fixing my current game, I'll need to augment the abilities of the monsters while limiting the PCs' power. This will require re-writing the adventure (even if it's assumed that there are 6-8 characters of higher level than the party I have). This will be more work until we wrap up the adventure - and likely the campaign.</p><p></p><p>The group wants to do Curse of Strahd next. I think it will be a nightmare. Their attitude is a bad fit for a horror game, which won't work with superheroes and murder hobos. It would be best to just abandon 5e (or at least their published adventures).</p></blockquote><p></p>
[QUOTE="Retreater, post: 8960068, member: 42040"] There's really (at least) two different issues going on: 1) Fixing my current game 2) Making adjustments so that this doesn't happen again For fixing my current game, I'll need to augment the abilities of the monsters while limiting the PCs' power. This will require re-writing the adventure (even if it's assumed that there are 6-8 characters of higher level than the party I have). This will be more work until we wrap up the adventure - and likely the campaign. The group wants to do Curse of Strahd next. I think it will be a nightmare. Their attitude is a bad fit for a horror game, which won't work with superheroes and murder hobos. It would be best to just abandon 5e (or at least their published adventures). [/QUOTE]
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The Minimum* to Keep 5E at a Low Power Level?
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