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General Tabletop Discussion
*Pathfinder & Starfinder
The missing Role: speculation on Healing rules
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<blockquote data-quote="Exen Trik" data-source="post: 3835624" data-attributes="member: 34942"><p>I don't know what they mean to do with at will/per encounter abilities and healing, but it seems entirely possible that everyone is fully healed between every combat, every time. If you can heal 1d4 hit points at will during battle, what is stopping you from constantly using that when combat ends?</p><p></p><p>It wouldn't both me too much, but it's clear that it wouldn't fit with others playing styles. Even without having a grim and gritty kind of game, it would be better if a combat that resulted in nary a scratch and one that ended with everyone at near death should have different consequences when the next battle comes along ten minutes later.</p><p></p><p>I don't know, I'm sure this would have occurred to them. Just have to wait and see what their approach is...</p></blockquote><p></p>
[QUOTE="Exen Trik, post: 3835624, member: 34942"] I don't know what they mean to do with at will/per encounter abilities and healing, but it seems entirely possible that everyone is fully healed between every combat, every time. If you can heal 1d4 hit points at will during battle, what is stopping you from constantly using that when combat ends? It wouldn't both me too much, but it's clear that it wouldn't fit with others playing styles. Even without having a grim and gritty kind of game, it would be better if a combat that resulted in nary a scratch and one that ended with everyone at near death should have different consequences when the next battle comes along ten minutes later. I don't know, I'm sure this would have occurred to them. Just have to wait and see what their approach is... [/QUOTE]
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The missing Role: speculation on Healing rules
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