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The Misunderstood Paladin
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<blockquote data-quote="BryonD" data-source="post: 1342444" data-attributes="member: 957"><p>I think this is pretty badly warped logic.</p><p></p><p>The rules for D&D are written in a "world without magic, dragons, and other monsters." The D&D mechanics of the "paladin", including the code, are based on real earth archetype. </p><p></p><p>If you want to say that YOUR setting has a holy warrior hero class not based on the real world, that is obviously fine. And if this holy warrior is exactly the paladin, except the code is gone or otherwise significantly re-worked, then this is also fine.</p><p></p><p>But your new class is not the PH Paladin. Close maybe, but still not.</p><p></p><p>Nothing in the specifics of ANY setting changes the mechanical defintion of the PH paladin and code. </p><p></p><p>So the answer to your question is 100% NO. The definition of paladin would not at all depend on setting. It is purely a label for a fixed set of mechanics. </p><p></p><p>Things that do depend on setting:</p><p>The existence of paladins or complete lack thereof.</p><p>The common perception of paladins.</p><p>The existence of different, slightly tweaked classes (such as holy warriors that may freely lie based on their personal judgment, but are otherwise mechanically identical to paladins.)</p></blockquote><p></p>
[QUOTE="BryonD, post: 1342444, member: 957"] I think this is pretty badly warped logic. The rules for D&D are written in a "world without magic, dragons, and other monsters." The D&D mechanics of the "paladin", including the code, are based on real earth archetype. If you want to say that YOUR setting has a holy warrior hero class not based on the real world, that is obviously fine. And if this holy warrior is exactly the paladin, except the code is gone or otherwise significantly re-worked, then this is also fine. But your new class is not the PH Paladin. Close maybe, but still not. Nothing in the specifics of ANY setting changes the mechanical defintion of the PH paladin and code. So the answer to your question is 100% NO. The definition of paladin would not at all depend on setting. It is purely a label for a fixed set of mechanics. Things that do depend on setting: The existence of paladins or complete lack thereof. The common perception of paladins. The existence of different, slightly tweaked classes (such as holy warriors that may freely lie based on their personal judgment, but are otherwise mechanically identical to paladins.) [/QUOTE]
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