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The Misunderstood Paladin
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<blockquote data-quote="Silveras" data-source="post: 1342806" data-attributes="member: 6271"><p>I was disputing the idea that the presence of the spell on the Paladin's spell list was a license to deceive with it. </p><p></p><p>Actually, a Paladin who denies his/her calling is unworthy of it (IMHO). The Paladin is a champion of that deity/philosophy/ethos. When asked, the proper answer is always "Yes, and proud of it." Any evasion is a deception, and a disavowal of the cause. </p><p></p><p>It is quite true that Paladins do not fit well into all campaigns. Paladins are modeled on a mind-set that is also reflected in the D&D alignment system. Morality is absolute, much more black-and-white than in the real world. DMs who wish to explore more morally ambiguous scenarios need to really think hard before letting a Paladin into the campaign. Most should not, as it will result in "watering down" the Paladin more often than not. With a player who can accept that s/he is likely to be continually losing and regaining the abilities, it can make for a rewarding campaign -- but those players are few and far between.</p></blockquote><p></p>
[QUOTE="Silveras, post: 1342806, member: 6271"] I was disputing the idea that the presence of the spell on the Paladin's spell list was a license to deceive with it. Actually, a Paladin who denies his/her calling is unworthy of it (IMHO). The Paladin is a champion of that deity/philosophy/ethos. When asked, the proper answer is always "Yes, and proud of it." Any evasion is a deception, and a disavowal of the cause. It is quite true that Paladins do not fit well into all campaigns. Paladins are modeled on a mind-set that is also reflected in the D&D alignment system. Morality is absolute, much more black-and-white than in the real world. DMs who wish to explore more morally ambiguous scenarios need to really think hard before letting a Paladin into the campaign. Most should not, as it will result in "watering down" the Paladin more often than not. With a player who can accept that s/he is likely to be continually losing and regaining the abilities, it can make for a rewarding campaign -- but those players are few and far between. [/QUOTE]
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