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The Monetization of D&D Play
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<blockquote data-quote="Dausuul" data-source="post: 7354992" data-attributes="member: 58197"><p>Thoughts:</p><p></p><ul> <li data-xf-list-type="ul">It's entirely reasonable for a business to charge for use of the space. Ideally they would provide the space for free and make up the money through increased sales. But if they aren't able to make up the money through sales, then I don't have a problem with charging up front.</li> <li data-xf-list-type="ul">$5 per person for several hours is a fair price. I wouldn't go much higher, but then I live in an area where the cost of living is rock bottom.</li> <li data-xf-list-type="ul">That said, I'm not gonna pay for the space if it comes with a crappy DM. I wouldn't play with a crappy DM for free, why on earth would I shell out money?</li> <li data-xf-list-type="ul">"Pickup" D&D is always going to have a quality problem. When you find yourself in a group with a good DM and good players, nobody wants to throw away a good thing. You're apt to form a regular group and game at somebody's kitchen table, thus taking all those folks off the market. So if someone is still on the market, there's a significant chance that person is a jerk whom nobody wants to play with. It's like dating after college.</li> <li data-xf-list-type="ul">Paying for space is fine, and I could see the store waiving the fee for the DM to encourage people to take on the role. But going beyond that to where the DM is actually being paid... I don't think I would want to play with someone who was DMing for pay, even if they were quite good at it. It just feels weird, y'know? D&D is a way to socialize with friends, or with people who might become friends. It's hard* to establish a friendship with someone you're paying to be there.</li> <li data-xf-list-type="ul">Paying for XP is so far beyond the pale I can't even. No. Just no.</li> </ul><p>[SIZE=-2]*Not impossible. But hard, and you have to be very careful about boundaries and not trying to take advantage.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 7354992, member: 58197"] Thoughts: [LIST] [*]It's entirely reasonable for a business to charge for use of the space. Ideally they would provide the space for free and make up the money through increased sales. But if they aren't able to make up the money through sales, then I don't have a problem with charging up front. [*]$5 per person for several hours is a fair price. I wouldn't go much higher, but then I live in an area where the cost of living is rock bottom. [*]That said, I'm not gonna pay for the space if it comes with a crappy DM. I wouldn't play with a crappy DM for free, why on earth would I shell out money? [*]"Pickup" D&D is always going to have a quality problem. When you find yourself in a group with a good DM and good players, nobody wants to throw away a good thing. You're apt to form a regular group and game at somebody's kitchen table, thus taking all those folks off the market. So if someone is still on the market, there's a significant chance that person is a jerk whom nobody wants to play with. It's like dating after college. [*]Paying for space is fine, and I could see the store waiving the fee for the DM to encourage people to take on the role. But going beyond that to where the DM is actually being paid... I don't think I would want to play with someone who was DMing for pay, even if they were quite good at it. It just feels weird, y'know? D&D is a way to socialize with friends, or with people who might become friends. It's hard* to establish a friendship with someone you're paying to be there. [*]Paying for XP is so far beyond the pale I can't even. No. Just no. [/LIST] [SIZE=-2]*Not impossible. But hard, and you have to be very careful about boundaries and not trying to take advantage.[/SIZE] [/QUOTE]
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