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General Tabletop Discussion
*Dungeons & Dragons
The Monetization of D&D Play
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<blockquote data-quote="Shiroiken" data-source="post: 7355279" data-attributes="member: 6775477"><p>Pay to play for D&D has been around for a while, but it's still not that common. DMing is a service provided to the players, which is usually done for mutual enjoyment. If the DM feels that his skills are superior and has no attachment to the players, it makes a level of sense, since the DM is doing a lot of work setting up each adventure, not to mention the cost of books they need. As a player, however, I would expect a level of quality from a DM I'm paying, and I've found few DMs worth it. As a DM, even though I feel my skill would be worth it, I wouldn't want to do it because it changes the game from a labor of love into "work." I have charged in the past (non-D&D) where we collected $1 per player each session, but the money was used to buy books, dice, etc., not for my personal use.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7355279, member: 6775477"] Pay to play for D&D has been around for a while, but it's still not that common. DMing is a service provided to the players, which is usually done for mutual enjoyment. If the DM feels that his skills are superior and has no attachment to the players, it makes a level of sense, since the DM is doing a lot of work setting up each adventure, not to mention the cost of books they need. As a player, however, I would expect a level of quality from a DM I'm paying, and I've found few DMs worth it. As a DM, even though I feel my skill would be worth it, I wouldn't want to do it because it changes the game from a labor of love into "work." I have charged in the past (non-D&D) where we collected $1 per player each session, but the money was used to buy books, dice, etc., not for my personal use. [/QUOTE]
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