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General Tabletop Discussion
*Dungeons & Dragons
The Monetization of D&D Play
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<blockquote data-quote="skinnydwarf" data-source="post: 7363298" data-attributes="member: 7024"><p>I can understand people not liking paying for a home game, but paying for space at a store or other public place is not unreasonable. Magic players need more cards all the time, and thus will probably buy stuff at the store. RPG players don't have as much of a need to buy new stuff, so it makes sense to charge to use the space.</p><p></p><p>My store used to charge $2, which went to the gm as store credit. They recently upped it to $5, but you get some back yourself in store credit to use on snacks or whatever. The idea there was people kept buying $1 sodas with credit cards, and the transaction fees were killing their margins. $1 for soda is honestly a super great price around here.</p></blockquote><p></p>
[QUOTE="skinnydwarf, post: 7363298, member: 7024"] I can understand people not liking paying for a home game, but paying for space at a store or other public place is not unreasonable. Magic players need more cards all the time, and thus will probably buy stuff at the store. RPG players don't have as much of a need to buy new stuff, so it makes sense to charge to use the space. My store used to charge $2, which went to the gm as store credit. They recently upped it to $5, but you get some back yourself in store credit to use on snacks or whatever. The idea there was people kept buying $1 sodas with credit cards, and the transaction fees were killing their margins. $1 for soda is honestly a super great price around here. [/QUOTE]
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