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*Pathfinder & Starfinder
The monk. It will be mystical most likely
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<blockquote data-quote="Mishihari Lord" data-source="post: 5945545" data-attributes="member: 128"><p>I'd prefer the mystic "Crouching Tiger Hidden Dragon" approach. Without that you just end up with an unarmed fighter that's as strong as an armed fighter, which doesn't make sense to me. Why would anyone train with weapons?</p><p></p><p>I'd prefer the class remain linked to "Eastern" culture, those based at least fictionally on Earth's early far East. AFAIAC the whole point of having the monk class is to be able to have stories involving such cultures. The mechanics aren't compelling enough or differentiated enough that it should be a class otherwise.</p><p></p><p>I'd also prefer that it not be in the core books. If it's part of an "Eastern" culture, as I would like, it adds a lot of baggage to the implied setting, which can be some work to override with my own design. And it's always less contentious to add a new option than to take away something people think they should be able to play because it's "core." I've seen plenty of people on this board say that "if it's in the core I should be able to play it."</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 5945545, member: 128"] I'd prefer the mystic "Crouching Tiger Hidden Dragon" approach. Without that you just end up with an unarmed fighter that's as strong as an armed fighter, which doesn't make sense to me. Why would anyone train with weapons? I'd prefer the class remain linked to "Eastern" culture, those based at least fictionally on Earth's early far East. AFAIAC the whole point of having the monk class is to be able to have stories involving such cultures. The mechanics aren't compelling enough or differentiated enough that it should be a class otherwise. I'd also prefer that it not be in the core books. If it's part of an "Eastern" culture, as I would like, it adds a lot of baggage to the implied setting, which can be some work to override with my own design. And it's always less contentious to add a new option than to take away something people think they should be able to play because it's "core." I've seen plenty of people on this board say that "if it's in the core I should be able to play it." [/QUOTE]
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The monk. It will be mystical most likely
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