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The Monk - What is the monk to you and why?
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<blockquote data-quote="Sadrik" data-source="post: 6195138" data-attributes="member: 14506"><p>There is one other thing that I see the monk as which has not been expressed in this thread and that is the mystical angle and how it could relate to the 5e monk mechanically. The 5e monk has ki which are like power points for certain preselected abilities that it can power. The term ki is very much attached to eastern mysticism back off of that a bit. Make them power points. Also, make them a caster class, I mean these are supernatural abilities. If they are a caster class then that means they would be vancian. Then, I would make a casting methodolgy that could be applied, similar to a warlock's at-will or a psion's power point methodology but have it be an "always on" methodolgy. For instance they might have armor spell always on to signify their unarmored aspect. </p><p></p><p>Whatever has to happen I want the eastern mysticism backed off from and that means for me removing the punching is better than weapons (make a feat that allows that for any class). Bring it into the fold as a mystical warrior class as others have mentioned, so it fits into any game and the DM does not have to think... well actually, in my Ravenloft game your monk concept does not really fit...</p></blockquote><p></p>
[QUOTE="Sadrik, post: 6195138, member: 14506"] There is one other thing that I see the monk as which has not been expressed in this thread and that is the mystical angle and how it could relate to the 5e monk mechanically. The 5e monk has ki which are like power points for certain preselected abilities that it can power. The term ki is very much attached to eastern mysticism back off of that a bit. Make them power points. Also, make them a caster class, I mean these are supernatural abilities. If they are a caster class then that means they would be vancian. Then, I would make a casting methodolgy that could be applied, similar to a warlock's at-will or a psion's power point methodology but have it be an "always on" methodolgy. For instance they might have armor spell always on to signify their unarmored aspect. Whatever has to happen I want the eastern mysticism backed off from and that means for me removing the punching is better than weapons (make a feat that allows that for any class). Bring it into the fold as a mystical warrior class as others have mentioned, so it fits into any game and the DM does not have to think... well actually, in my Ravenloft game your monk concept does not really fit... [/QUOTE]
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