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The Monk - What is the monk to you and why?
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<blockquote data-quote="TwoSix" data-source="post: 6195292" data-attributes="member: 205"><p>OK, let me clarify. Your point is that "Why be a knight when you can just be a monk." My point is that NPCs don't have that choice, because it's facile to assume that these skills and technologies are developed concurrently or in geographic parallel. Thus the guns and swords metaphor. People made swords because they figured out how to do metalworking long before they developed gunpowder and the more complicated metallurgy that a gun requires. Likewise, one region might have discovered a method of fighting that doesn't require metal armor or weapons because of a lack of available ore. A neighboring region might have an abundance of ore, and thus a cultural history of skilled blacksmiths, and thus a suit of heavy armor is the expected way for warriors to fight.</p><p></p><p>You're also making assumptions that I don't accept, such as that the amount of training is proportional to level. Someone might choose to become a knight because it's easier to learn to fight in sword and armor than it is to fight unarmed. So the monk takes years to develop a level of fighting skill that takes a knight a few months. Therefore, their expected output and effectiveness is roughly the same, and thus they are the same "level". </p><p></p><p></p><p>How charitable of you.</p><p></p><p></p><p>I disagree, and thus circle gets the square.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6195292, member: 205"] OK, let me clarify. Your point is that "Why be a knight when you can just be a monk." My point is that NPCs don't have that choice, because it's facile to assume that these skills and technologies are developed concurrently or in geographic parallel. Thus the guns and swords metaphor. People made swords because they figured out how to do metalworking long before they developed gunpowder and the more complicated metallurgy that a gun requires. Likewise, one region might have discovered a method of fighting that doesn't require metal armor or weapons because of a lack of available ore. A neighboring region might have an abundance of ore, and thus a cultural history of skilled blacksmiths, and thus a suit of heavy armor is the expected way for warriors to fight. You're also making assumptions that I don't accept, such as that the amount of training is proportional to level. Someone might choose to become a knight because it's easier to learn to fight in sword and armor than it is to fight unarmed. So the monk takes years to develop a level of fighting skill that takes a knight a few months. Therefore, their expected output and effectiveness is roughly the same, and thus they are the same "level". How charitable of you. I disagree, and thus circle gets the square. [/QUOTE]
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