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The Monk's Hit Dice Should Be a d8! [Rant]
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<blockquote data-quote="jontherev" data-source="post: 499101" data-attributes="member: 1451"><p>I agree with Delgar. A monk is a stun specialist imo. Some lame fighter with the SF feat performing a stun attack and 5 follow-up attacks in the same round while his fellow monk is stuck with just one just does NOT sit right with me...nevermind what the rules say that seems to open this up to interpretation. Monks already suck enough in combat without this maiming. You say it's not a big deal?!? I beg to differ, especially at higher levels when that monk is missing many attacks for a (usually) pitiful chance of stunning his foe (due to low dc, high saves, and low attack bonus in comparison to other meleeists). This ruling pretty much either relegates the monk to never using Stunning Fist (except perhaps at very low levels) or practically requiring the monk tumble or Spring Attack away so he's not ripped to shreds. Unless he gets lucky and HITS and also STUNS his foe. Plus, he never gets the benefit of a stunned foe unless he's hasted (directly I mean...of course he benefits indirectly from his buddy fighter taking out that stunned orc).</p><p></p><p>IME, successful stun attempts are too few for this ruling to be balanced. Now, if you have Ki Straps and a +6 Wis enhancement, placing all level-ups on your Wisdom, and an Amulet of Mighty Fists +5, Weapon Focus Unarmed, an Ioun Stone, a Bard friend...you get my drift. As someone said before, many moons ago, and which I've since stolen, we replaced the Flurry of Blows with Flurry of Misses...for good reason. YMMV and probably does.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Oh yeah...the above was all simply IMHO.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="jontherev, post: 499101, member: 1451"] I agree with Delgar. A monk is a stun specialist imo. Some lame fighter with the SF feat performing a stun attack and 5 follow-up attacks in the same round while his fellow monk is stuck with just one just does NOT sit right with me...nevermind what the rules say that seems to open this up to interpretation. Monks already suck enough in combat without this maiming. You say it's not a big deal?!? I beg to differ, especially at higher levels when that monk is missing many attacks for a (usually) pitiful chance of stunning his foe (due to low dc, high saves, and low attack bonus in comparison to other meleeists). This ruling pretty much either relegates the monk to never using Stunning Fist (except perhaps at very low levels) or practically requiring the monk tumble or Spring Attack away so he's not ripped to shreds. Unless he gets lucky and HITS and also STUNS his foe. Plus, he never gets the benefit of a stunned foe unless he's hasted (directly I mean...of course he benefits indirectly from his buddy fighter taking out that stunned orc). IME, successful stun attempts are too few for this ruling to be balanced. Now, if you have Ki Straps and a +6 Wis enhancement, placing all level-ups on your Wisdom, and an Amulet of Mighty Fists +5, Weapon Focus Unarmed, an Ioun Stone, a Bard friend...you get my drift. As someone said before, many moons ago, and which I've since stolen, we replaced the Flurry of Blows with Flurry of Misses...for good reason. YMMV and probably does.:D Oh yeah...the above was all simply IMHO.:D [/QUOTE]
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The Monk's Hit Dice Should Be a d8! [Rant]
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