I would love to see his take on a megadungeon. It would be absolutely bananas.
Have you seen Tomb of the Serpent Kings? Even for what's intended as being an introductory "teaching" dungeon, it goes off the rails pretty quickly, with the big showcase encounters on the bottom level all very memorable.I would love to see his take on a megadungeon. It would be absolutely bananas.
Oh yes I have, and a I love it for exactly that reason!Have you seen Tomb of the Serpent Kings? Even for what's intended as being an introductory "teaching" dungeon, it goes off the rails pretty quickly, with the big showcase encounters on the bottom level all very memorable.
Exxxxcellent.Skerples' work on the Treasure Overhaul has reached the magic-items-containing-spells stage, which means he's tackling a generic/universal OSR spell list, starting with the illusionist.
As a longtime fan of the illusionist across game systems, this is a pretty good one, with some characteristic Skerples good ideas tossed in.
Other than removing Darkvision and capping Unlight at one hour, this makes a pretty good Shadowdark illusionist class, just swapping in the spell list for the rest of the wizard spell list.
Looking forward to this hitting Kickstarter in 2025 (he says, hoping).