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The Monsters Know What they are doing : Combat tactics for DMs by Keith Ammann
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<blockquote data-quote="Eltab" data-source="post: 8040232" data-attributes="member: 6803337"><p>I got my Library's copy and enjoyed reading it. The format is not really meant to be read cover-to-cover but more like, well, blog entries. The Table Of Contents lists each monster, not just the categories (undead, monstrosities, &c). Most entries are two or three pages long, except spellcasters - which have more options and have to prioritize what to do and when to do it. </p><p>The analysis is only indirectly DPR-based; it presumes the monsters want to finish a fight quickly not drag it out, and addresses the "what does the monster want to accomplish?" angle.</p><p>A section of a dozen pages at the beginning of the book lays out the parameters for the analyses.</p><p>DMs should read this book. Not just advice for the heat of combat is on offer here. If your adventure has (or needs) any "info-dump NPCs" or in-world specialist NPCs, they might summarize an entry for the PCs and give insight on the monsters' likely goals / needs, besides telling the PCs the adventure's requisite plot hooks and a "be careful out there" farewell.</p></blockquote><p></p>
[QUOTE="Eltab, post: 8040232, member: 6803337"] I got my Library's copy and enjoyed reading it. The format is not really meant to be read cover-to-cover but more like, well, blog entries. The Table Of Contents lists each monster, not just the categories (undead, monstrosities, &c). Most entries are two or three pages long, except spellcasters - which have more options and have to prioritize what to do and when to do it. The analysis is only indirectly DPR-based; it presumes the monsters want to finish a fight quickly not drag it out, and addresses the "what does the monster want to accomplish?" angle. A section of a dozen pages at the beginning of the book lays out the parameters for the analyses. DMs should read this book. Not just advice for the heat of combat is on offer here. If your adventure has (or needs) any "info-dump NPCs" or in-world specialist NPCs, they might summarize an entry for the PCs and give insight on the monsters' likely goals / needs, besides telling the PCs the adventure's requisite plot hooks and a "be careful out there" farewell. [/QUOTE]
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