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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Minigiant" data-source="post: 9826164" data-attributes="member: 63508"><p>I'm not saying any of that.</p><p></p><p>I'm saying that from 0e to AD&D 2e, if the player rolled a d20,, they had a high chance of failure. And if the DM rolled, they had a high chance of killing the PCs. A PC needed a handful of levels before the game wasn't just murdering them from the jump.</p><p></p><p>Running the game straight made you a DM who was a PC killer. This is before Yes or No.</p><p></p><p>In order to not kill PCs, (1) players had to avoid playing the game in the book, (2) players had to roll well and run munchkin PCs, or (3) the DM had to actively help them survive.</p><p></p><p>2 and 3 are where the reputation of killer DMs was likely birthed. Because if you didn't let players run munchkins and didn't help them out, player's PCs would statistically die before they got good. You could be a killer DM by playing straight. This gave controlling people lots of power if DMing.</p><p></p><p>Antagonistic and Killer DMs were likely not the norm as it would be easy for most Dms to realize that if you play straight, the PCs are gonna die.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9826164, member: 63508"] I'm not saying any of that. I'm saying that from 0e to AD&D 2e, if the player rolled a d20,, they had a high chance of failure. And if the DM rolled, they had a high chance of killing the PCs. A PC needed a handful of levels before the game wasn't just murdering them from the jump. Running the game straight made you a DM who was a PC killer. This is before Yes or No. In order to not kill PCs, (1) players had to avoid playing the game in the book, (2) players had to roll well and run munchkin PCs, or (3) the DM had to actively help them survive. 2 and 3 are where the reputation of killer DMs was likely birthed. Because if you didn't let players run munchkins and didn't help them out, player's PCs would statistically die before they got good. You could be a killer DM by playing straight. This gave controlling people lots of power if DMing. Antagonistic and Killer DMs were likely not the norm as it would be easy for most Dms to realize that if you play straight, the PCs are gonna die. [/QUOTE]
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The Monsters Know What They're Doing ... Are Unsure on 5e24
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