Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
The Monsters Know What They're Doing ... Are Unsure on 5e24
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Xenolith234" data-source="post: 9826442" data-attributes="member: 7026644"><p>DMing now is an act of creativity, collaboration, and although some do it for pay, most don’t. I don’t give up hours and hours of my time, preparing a game for 4-6 players, to be bludgeoned by the same amount of entitled players telling me how I need to cater to their each and every whim. It’d be extraordinarily selfish on their part.</p><p></p><p>I guarantee you that Critical Role has a tremendous amount of collaboration going on behind the scenes for session zero, the months leading up to it, etc., that doesn’t get revealed to viewers at all and they just see “ooh weird concept I’m gonna play that in my next D&D game” without any understanding of what happened behind the scenes to bring it to fruition.</p><p></p><p>I’m so far from an antagonistic/adversarial DM (perhaps because I only grew up in the very tail end of that era) though I’ll play the heel, but I also want the tools (beyond just monsters) to challenge both the players and the characters.</p><p></p><p>For instance, although the Dark Powers checks may be silly, I recently played The Count, The Castle, & The Curse. The way it evokes dread, fear, and stress in the players is through what’s called the stress die, which modifies the DCs based on what it’s currently set to, which goes up and down based on the players’ actions. I’ve never seen any other fear/frightened mechanic in D&D evoke so much stress in my players, and they all loved it.</p></blockquote><p></p>
[QUOTE="Xenolith234, post: 9826442, member: 7026644"] DMing now is an act of creativity, collaboration, and although some do it for pay, most don’t. I don’t give up hours and hours of my time, preparing a game for 4-6 players, to be bludgeoned by the same amount of entitled players telling me how I need to cater to their each and every whim. It’d be extraordinarily selfish on their part. I guarantee you that Critical Role has a tremendous amount of collaboration going on behind the scenes for session zero, the months leading up to it, etc., that doesn’t get revealed to viewers at all and they just see “ooh weird concept I’m gonna play that in my next D&D game” without any understanding of what happened behind the scenes to bring it to fruition. I’m so far from an antagonistic/adversarial DM (perhaps because I only grew up in the very tail end of that era) though I’ll play the heel, but I also want the tools (beyond just monsters) to challenge both the players and the characters. For instance, although the Dark Powers checks may be silly, I recently played The Count, The Castle, & The Curse. The way it evokes dread, fear, and stress in the players is through what’s called the stress die, which modifies the DCs based on what it’s currently set to, which goes up and down based on the players’ actions. I’ve never seen any other fear/frightened mechanic in D&D evoke so much stress in my players, and they all loved it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Monsters Know What They're Doing ... Are Unsure on 5e24
Top