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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Tigris" data-source="post: 9827189" data-attributes="member: 7043270"><p>I guess you are a GM?</p><p></p><p>Well feeling different because it feels for most players bad. And yes its "more progress" because power level from level 1 to 3 doubles. (And then from level 3 to 5 doubles and then from 5 to 9 or so doubles again). The progression is way more extreme than later mathematically. </p><p></p><p>Also its more like skipping the 200 pages of the dudes traveling through forests in lord of the rings, which any editor would skip and any modern book with such a boring section in it would not be bought.</p><p></p><p></p><p>Its just a relic from the past which today can be done better. </p><p></p><p>if there is no sense of progress without levels 1 to 3, then the GM just does a bad job showing progress through the story. </p><p></p><p>D&D is known for being heroic fantasy. Thats what the movie shows, the computer and boardgames show. Its what 95% of the rpg game is (level 2 and 3 take by design way less xp to reach!) </p><p></p><p></p><p>So people sign up to play that, not "get tortured for 2 levels by a sadistic GM". </p><p></p><p>If I go to a boardgame night, I would be pissed if I would be forced to first play for 1 houe chess before we can actually play modern boardgames. </p><p></p><p></p><p></p><p>So the suggestion from WotC to start at level 3 is really a good and reasonable one. Acceptibg that modern gamedesign is bettet than outdated 30+ year old one, and start at the power level 4E started for the exact same reasons using modern gamedesign.</p></blockquote><p></p>
[QUOTE="Tigris, post: 9827189, member: 7043270"] I guess you are a GM? Well feeling different because it feels for most players bad. And yes its "more progress" because power level from level 1 to 3 doubles. (And then from level 3 to 5 doubles and then from 5 to 9 or so doubles again). The progression is way more extreme than later mathematically. Also its more like skipping the 200 pages of the dudes traveling through forests in lord of the rings, which any editor would skip and any modern book with such a boring section in it would not be bought. Its just a relic from the past which today can be done better. if there is no sense of progress without levels 1 to 3, then the GM just does a bad job showing progress through the story. D&D is known for being heroic fantasy. Thats what the movie shows, the computer and boardgames show. Its what 95% of the rpg game is (level 2 and 3 take by design way less xp to reach!) So people sign up to play that, not "get tortured for 2 levels by a sadistic GM". If I go to a boardgame night, I would be pissed if I would be forced to first play for 1 houe chess before we can actually play modern boardgames. So the suggestion from WotC to start at level 3 is really a good and reasonable one. Acceptibg that modern gamedesign is bettet than outdated 30+ year old one, and start at the power level 4E started for the exact same reasons using modern gamedesign. [/QUOTE]
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The Monsters Know What They're Doing ... Are Unsure on 5e24
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