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Community
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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Mecheon" data-source="post: 9829172" data-attributes="member: 6801776"><p>And I might take other people with me to find a different game. Folks talk. If I'm not playing, other people who considered your game might walk as well because they wanted to play with me specifically. Or because I find another game they'd be interested in playing. To say nothing if some players are married or in a relationship, you annoy one of them you can basically count both of them out.</p><p></p><p>"Because I want to play the turtle guy" is really all the explanation you need. They're not overpowered, they're not breaking the game, the D&D community by and large considers them completely fine. So, yeah, your answers with detailed explanations that come down to "I don't want to fit them into my sandbox" is pretty worthless as it implies certain things about said sandbox and world</p><p></p><p>The world and adventures exist to serve the players and be played in. If they can't serve the player's purpose, then it doesn't matter how much time you spent building the world. An unplayed world is pointless. Like it or not, its a two way compromise. No matter how often you tell your players you really want to host that humans only dark fantasy setting set in the real world, if they do not care about it, you're not running that campaign without players.</p><p></p><p></p><p>Look, if tortle are on the chopping block, it doesn't exactly speak good things for other ones. And this is hardly a weird sauce at all. Barbecue sauce is a classic. Tortles have been around and in the game since X9</p><p></p><p></p><p>They're the perfect example for this because they're inoffensive and uncommon enough</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9829172, member: 6801776"] And I might take other people with me to find a different game. Folks talk. If I'm not playing, other people who considered your game might walk as well because they wanted to play with me specifically. Or because I find another game they'd be interested in playing. To say nothing if some players are married or in a relationship, you annoy one of them you can basically count both of them out. "Because I want to play the turtle guy" is really all the explanation you need. They're not overpowered, they're not breaking the game, the D&D community by and large considers them completely fine. So, yeah, your answers with detailed explanations that come down to "I don't want to fit them into my sandbox" is pretty worthless as it implies certain things about said sandbox and world The world and adventures exist to serve the players and be played in. If they can't serve the player's purpose, then it doesn't matter how much time you spent building the world. An unplayed world is pointless. Like it or not, its a two way compromise. No matter how often you tell your players you really want to host that humans only dark fantasy setting set in the real world, if they do not care about it, you're not running that campaign without players. Look, if tortle are on the chopping block, it doesn't exactly speak good things for other ones. And this is hardly a weird sauce at all. Barbecue sauce is a classic. Tortles have been around and in the game since X9 They're the perfect example for this because they're inoffensive and uncommon enough [/QUOTE]
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The Monsters Know What They're Doing ... Are Unsure on 5e24
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