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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Minigiant" data-source="post: 9829530" data-attributes="member: 63508"><p>Again rarely is a player transfixed on a specific character. Usually its a roster.</p><p></p><p>A dm bands in entire roster, I believe the onus is now on the dm to provide information about their setting, which wold possibly interest the player.</p><p></p><p>And the player has a onus to provide the DM with the style of characters they would like to play.</p><p></p><p>Then, they compromis..</p><p>It's sometimes it works out, sometimes it doesn't.</p><p></p><p>Me personally, I think it's bad form to come to a DND game with only a single character concept in your head. Mostly because this is a game where your character could die and you might need a new one.</p><p></p><p>I believe it's also bad for him to create a setting that has a very narrow amount of our character types for characters because Dean is a DND is a game where your character can die. And the player might want to play something else after their first one dies.</p><p></p><p>This is before you go to things like older editions, where the game pretty much came with requirements from the players. So you as a dm <strong>must</strong> allow certain things or <strong>must</strong> replace things that you remove.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9829530, member: 63508"] Again rarely is a player transfixed on a specific character. Usually its a roster. A dm bands in entire roster, I believe the onus is now on the dm to provide information about their setting, which wold possibly interest the player. And the player has a onus to provide the DM with the style of characters they would like to play. Then, they compromis.. It's sometimes it works out, sometimes it doesn't. Me personally, I think it's bad form to come to a DND game with only a single character concept in your head. Mostly because this is a game where your character could die and you might need a new one. I believe it's also bad for him to create a setting that has a very narrow amount of our character types for characters because Dean is a DND is a game where your character can die. And the player might want to play something else after their first one dies. This is before you go to things like older editions, where the game pretty much came with requirements from the players. So you as a dm [B]must[/B] allow certain things or [B]must[/B] replace things that you remove. [/QUOTE]
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The Monsters Know What They're Doing ... Are Unsure on 5e24
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