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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Maxperson" data-source="post: 9830259" data-attributes="member: 23751"><p>Because it's true. The DM's world building for a lot of DMs is a large chunk of his enjoyment in running the game. Forcing/expecting that to take a back seat to the player is basically the player being a jerk. The DM's fun is taking the back seat.</p><p></p><p>If the DM creates a world that is missing a race or two and the first thing a player does is decide that he has to play one of those two races, that's a huge red flag that the player is massively self-centered and disruptive to game play. That player will likely do the same thing with rulings, the decisions of other players, and ultimately is likely to ruin the game for everyone.</p><p></p><p>See above. When the player is being intentionally disruptive before the game even starts by picking one of the races that were excluded by world building, it's very likely that he's a problem player. I've played the game for more than 40 years, through hundreds of players and dozens of DMs and I've seen only two reasons why a player would do something like that.</p><p></p><p>1) he forgot/didn't hear that the race was excluded which happened about 90% of the time. When reminded one of two things happened.</p><p>1a) he said he would make a new character. This was overwhelmingly the choice of players who made a mistake.</p><p>1b) he said he was sorry, but asked if there was any way an exception could be made as he had put time into the character and had been looking forward to playing it. In these situations if the DM could not or would not make an exception, or the compromise wasn't good enough, the player made a new PC and we all had fun.</p><p></p><p>2) the remaining 10% of the time the player intentionally decided to be disruptive from the get go and pick an excluded race. One of two things happened.</p><p>2a) If the DM made an exception, very often the player became disruptive in other ways as game play went on. On a few rare occasions the player did not become disruptive later.</p><p>2b) If he couldn't get the race he wanted, he pouted, sulked and/or made a stink about it. If the DM let him to the table with a different character, it never once went well.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9830259, member: 23751"] Because it's true. The DM's world building for a lot of DMs is a large chunk of his enjoyment in running the game. Forcing/expecting that to take a back seat to the player is basically the player being a jerk. The DM's fun is taking the back seat. If the DM creates a world that is missing a race or two and the first thing a player does is decide that he has to play one of those two races, that's a huge red flag that the player is massively self-centered and disruptive to game play. That player will likely do the same thing with rulings, the decisions of other players, and ultimately is likely to ruin the game for everyone. See above. When the player is being intentionally disruptive before the game even starts by picking one of the races that were excluded by world building, it's very likely that he's a problem player. I've played the game for more than 40 years, through hundreds of players and dozens of DMs and I've seen only two reasons why a player would do something like that. 1) he forgot/didn't hear that the race was excluded which happened about 90% of the time. When reminded one of two things happened. 1a) he said he would make a new character. This was overwhelmingly the choice of players who made a mistake. 1b) he said he was sorry, but asked if there was any way an exception could be made as he had put time into the character and had been looking forward to playing it. In these situations if the DM could not or would not make an exception, or the compromise wasn't good enough, the player made a new PC and we all had fun. 2) the remaining 10% of the time the player intentionally decided to be disruptive from the get go and pick an excluded race. One of two things happened. 2a) If the DM made an exception, very often the player became disruptive in other ways as game play went on. On a few rare occasions the player did not become disruptive later. 2b) If he couldn't get the race he wanted, he pouted, sulked and/or made a stink about it. If the DM let him to the table with a different character, it never once went well. [/QUOTE]
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