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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Remathilis" data-source="post: 9830607" data-attributes="member: 7635"><p>Serious with a small sprinkle of snark.</p><p></p><p>Let's review where this conversation stemmed.</p><p></p><p>A poster declared that in his game a tabaxi would be lynched by locals who think he is related to a raksasha. Another poster made a comment that if they went to lynch him, they would burn the village down. Which lead to another poster stating in his game, both that powerful agents of the government would hunt that PCs down for the arson and presumably murder, and that locals would shun them and sent armies to stop them. My retort was that immediately the world somehow instantly knows it's the PCs who did it and the world reacted in concert to punish them. Which is what lead to a series of questions:</p><p></p><p>1. How did the knowledge get out. Somehow, one or more people witnessed the event and were cognizant enough to gather the PCs names and faces, and then spread the word far and wide faster than the PCs can travel. Do they use magic like sending? </p><p>2. When the word comes out, it's automatically believed. By peasants and lords alike. Does the adventurers not have a reputation? Have they not earned and good will saving other villagers or helping the local Lord? (I guess not, considering a village was willing to lynch a member for his species.) Why would they believe it was a group of adventurers and not local raiders (goblins or orcs or gnolls)? We have plenty of examples of someone being accused (creditably) of a crime and people refusing to believe it because they have a good opinion of that person, for good or ill.</p><p>3. Once the PCs are declared guilty by the community, all stops are removed to punish them. Armies, powerful NPCs from the government, etc make it their job to hunt them down. Where were these people when the PCs were wandering around doing adventures? Why are the suddenly available to hunt down the PCs when they weren't there to stop goblin raids or fight dragons or whatever the adventures were doing prior to the lynching? If they are powerful and civic minded, why aren't they arresting the BBEG? </p><p></p><p>My reason for this of course is that the crime had a witness: the DM. The PCs are guilty of disrupting the campaign. First by playing the tabaxi who is hated and feared and second by retaliating against them in a destructive manner. The DM saw. The DM judged. The DM found them guilty and now the world in unified whole will carry out the sentence. And will do so until the DM feels justice is served. The crime cannot go unpunished and space and time will bend to make sure justice is served. </p><p></p><p>It's a tale as old as time. The more a DM has invested in his world as an extension of himself, the more likely the world is going to act as one to punish the player who dared touch it without consent. And it's my experience that the more not focused the DMs vision is, the more severe the punishment for players who upset the vision.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9830607, member: 7635"] Serious with a small sprinkle of snark. Let's review where this conversation stemmed. A poster declared that in his game a tabaxi would be lynched by locals who think he is related to a raksasha. Another poster made a comment that if they went to lynch him, they would burn the village down. Which lead to another poster stating in his game, both that powerful agents of the government would hunt that PCs down for the arson and presumably murder, and that locals would shun them and sent armies to stop them. My retort was that immediately the world somehow instantly knows it's the PCs who did it and the world reacted in concert to punish them. Which is what lead to a series of questions: 1. How did the knowledge get out. Somehow, one or more people witnessed the event and were cognizant enough to gather the PCs names and faces, and then spread the word far and wide faster than the PCs can travel. Do they use magic like sending? 2. When the word comes out, it's automatically believed. By peasants and lords alike. Does the adventurers not have a reputation? Have they not earned and good will saving other villagers or helping the local Lord? (I guess not, considering a village was willing to lynch a member for his species.) Why would they believe it was a group of adventurers and not local raiders (goblins or orcs or gnolls)? We have plenty of examples of someone being accused (creditably) of a crime and people refusing to believe it because they have a good opinion of that person, for good or ill. 3. Once the PCs are declared guilty by the community, all stops are removed to punish them. Armies, powerful NPCs from the government, etc make it their job to hunt them down. Where were these people when the PCs were wandering around doing adventures? Why are the suddenly available to hunt down the PCs when they weren't there to stop goblin raids or fight dragons or whatever the adventures were doing prior to the lynching? If they are powerful and civic minded, why aren't they arresting the BBEG? My reason for this of course is that the crime had a witness: the DM. The PCs are guilty of disrupting the campaign. First by playing the tabaxi who is hated and feared and second by retaliating against them in a destructive manner. The DM saw. The DM judged. The DM found them guilty and now the world in unified whole will carry out the sentence. And will do so until the DM feels justice is served. The crime cannot go unpunished and space and time will bend to make sure justice is served. It's a tale as old as time. The more a DM has invested in his world as an extension of himself, the more likely the world is going to act as one to punish the player who dared touch it without consent. And it's my experience that the more not focused the DMs vision is, the more severe the punishment for players who upset the vision. [/QUOTE]
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