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The Monsters Know What They're Doing ... Are Unsure on 5e24
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<blockquote data-quote="Remathilis" data-source="post: 9830981" data-attributes="member: 7635"><p>So the fact that it was relation for a RACIALLY MOTIVATED LYNCHING doesn't factor at all? That nobody in the community tried to stop them is a tacit approval of such behavior. </p><p></p><p>I won't say more due to the politics rule on this board.</p><p></p><p>I didn't realize your setting was Eberron where magical telegraphs exist between po-dunk villages. Then again, I would hope a setting so magically advanced would have moved passed lynch mobs, but then again, I live in 21st century America so I guess its naive to expect that. </p><p></p><p>And every person was close enough to get a good look at the PCs and was clear headed enough to remember distinct details. Nobody misremembered, nobody didn't get a clear look and made up details to fill in gaps. Nobody lied to settle old-scores or take advantage of an opportunity ("It wasn't travelles, its Old Man Wicker whose hogs keep eating my turnips. I saw him learning fire magic from a devil!") </p><p></p><p>In the most recent mass school shooting, several people reported contradictory descriptions of the shooter, even leading to a false arrest. We have camera phones and high-speed wifi and we couldn't get our stories straight. Yet a bunch of farm hands in the field smelled smoke and rode into to town and can give perfect descriptions of the PCs? </p><p></p><p></p><p>And yet D.B. Cooper was never caught. Lots of people ride into town and ride out without ever being caught. Whole Podcasts worth. Even in an era of advanced forensics and DNA matching. Sometimes, the criminals move on. Most of the notorious outlaws in the West had long and profitable careers despite their notoriety. </p><p></p><p>The original poster (who I realize is not you) said it was an area under the influence of a raksasha and thus a PC tabaxi would be mistaken for one and lynched. No further info was provided but village. My take was that it seemed particularly convienent that all of a sudden the entire nation gained knowledge of the PCs guilt. </p><p></p><p>In the video game Elder Scrolls Online, if you are caught committing a crime (pickpocketing, murdering, or assault) a bounty is placed on your head. As long as that bounty is active anywhere you go IN THE MULTIVERSE (ESO has planes like D&D) citizens will react hostile to you and guards will accost you. If your bounty is low, they will just demand you pay the bounty and surrender any stolen items, but if its high enough you will be attacked by every guard in the Oblivion and Nirn. That's what this scenario reminded me of. One NPC catches you and every guard across the multiverse is hunting for you. That's fine for a video game, but I always viewed D&D as having a slight amount for nuance. </p><p></p><p>YOU judge. That's the point. YOU, AlViking, have sat in judgement of the PCs and found them guilty. Of course Every NPC is going to believe they did it, you know they are guilty and you control every NPC! There is no situation where the PCs ride off and aren't punished for their crime. The world itself will bend to make sure of it. </p><p></p><p>So, hypothetically, can they not just leave? Go to a different country? Opt to get on a boat for a different continent? Become pirates? Or is the arm of the law always going to find them? Is the king of the nearby nation going to extradite them? What if they join the BBEG in exchange for protection? Would you allow it? Or is the universe always going to find a way to answer this crime?</p><p></p><p>I find those two sentences exclusionary. I don't disagree that actions have consequences, but if the players decided that those racist villagers had it coming and now the game has taken on a form you didn't prepare for (they join the bad guys, become a bandit gang, or leave to a totally new part of the world) are you fine with this or does the campaign end because they did want they wanted to do? </p><p></p><p>Jury remains out.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9830981, member: 7635"] So the fact that it was relation for a RACIALLY MOTIVATED LYNCHING doesn't factor at all? That nobody in the community tried to stop them is a tacit approval of such behavior. I won't say more due to the politics rule on this board. I didn't realize your setting was Eberron where magical telegraphs exist between po-dunk villages. Then again, I would hope a setting so magically advanced would have moved passed lynch mobs, but then again, I live in 21st century America so I guess its naive to expect that. And every person was close enough to get a good look at the PCs and was clear headed enough to remember distinct details. Nobody misremembered, nobody didn't get a clear look and made up details to fill in gaps. Nobody lied to settle old-scores or take advantage of an opportunity ("It wasn't travelles, its Old Man Wicker whose hogs keep eating my turnips. I saw him learning fire magic from a devil!") In the most recent mass school shooting, several people reported contradictory descriptions of the shooter, even leading to a false arrest. We have camera phones and high-speed wifi and we couldn't get our stories straight. Yet a bunch of farm hands in the field smelled smoke and rode into to town and can give perfect descriptions of the PCs? And yet D.B. Cooper was never caught. Lots of people ride into town and ride out without ever being caught. Whole Podcasts worth. Even in an era of advanced forensics and DNA matching. Sometimes, the criminals move on. Most of the notorious outlaws in the West had long and profitable careers despite their notoriety. The original poster (who I realize is not you) said it was an area under the influence of a raksasha and thus a PC tabaxi would be mistaken for one and lynched. No further info was provided but village. My take was that it seemed particularly convienent that all of a sudden the entire nation gained knowledge of the PCs guilt. In the video game Elder Scrolls Online, if you are caught committing a crime (pickpocketing, murdering, or assault) a bounty is placed on your head. As long as that bounty is active anywhere you go IN THE MULTIVERSE (ESO has planes like D&D) citizens will react hostile to you and guards will accost you. If your bounty is low, they will just demand you pay the bounty and surrender any stolen items, but if its high enough you will be attacked by every guard in the Oblivion and Nirn. That's what this scenario reminded me of. One NPC catches you and every guard across the multiverse is hunting for you. That's fine for a video game, but I always viewed D&D as having a slight amount for nuance. YOU judge. That's the point. YOU, AlViking, have sat in judgement of the PCs and found them guilty. Of course Every NPC is going to believe they did it, you know they are guilty and you control every NPC! There is no situation where the PCs ride off and aren't punished for their crime. The world itself will bend to make sure of it. So, hypothetically, can they not just leave? Go to a different country? Opt to get on a boat for a different continent? Become pirates? Or is the arm of the law always going to find them? Is the king of the nearby nation going to extradite them? What if they join the BBEG in exchange for protection? Would you allow it? Or is the universe always going to find a way to answer this crime? I find those two sentences exclusionary. I don't disagree that actions have consequences, but if the players decided that those racist villagers had it coming and now the game has taken on a form you didn't prepare for (they join the bad guys, become a bandit gang, or leave to a totally new part of the world) are you fine with this or does the campaign end because they did want they wanted to do? Jury remains out. [/QUOTE]
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