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Community
General Tabletop Discussion
*Pathfinder & Starfinder
The morality of Summon Familiar
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<blockquote data-quote="Sekhmet" data-source="post: 5608009" data-attributes="member: 97602"><p>"And thus, the Wizard rose into the air, aglow with arcane power - the hair of his companions prickling to the sky as a cold wind swirls about them. He looks down upon them, eyes illuminated with yellow, and then bellows in Infernal. His familiar translated.</p><p> "WHATEVER, I DO WHAT I WANT"</p><p></p><p>On a slightly more serious note, Wizards and their familiars are bonded by mutual need. Imagine being a lesser demon or devil living in Hell or the Abyss. All around you, you're getting the Hells kicked out of you by stronger and stronger devils and demons, you're constantly in pain, you're living in one of the most hostile environments imaginable, and no one cares for your safety - there are a million more imps and mephits right around the corner.</p><p> Then, you hear the call that a Wizard put out for a familiar. A friend. An ally to trust and depend on.</p><p> You're there before the summon is finished. You know that Wizard will treat you well, he'll make sure you're okay at the end of the day because he absolutely doesn't want you to die. You don't want him to die either, because that means you have to go BACK to your old life. </p><p> It is so much nicer on the Prime. You get to pick on things that are weaker than you, you get to gain power - while all the other imps and mephits are getting kicked around, you're living the life. Charlie Sheen would look at you and say that you're WINNING.</p><p></p><p> And then some whiny Rogue comes along and tells your Wizard that he has to let you go?</p><p> OH HELL NO.</p><p> Poison that idiot in his sleep and rid your group of the dissenter.</p></blockquote><p></p>
[QUOTE="Sekhmet, post: 5608009, member: 97602"] "And thus, the Wizard rose into the air, aglow with arcane power - the hair of his companions prickling to the sky as a cold wind swirls about them. He looks down upon them, eyes illuminated with yellow, and then bellows in Infernal. His familiar translated. "WHATEVER, I DO WHAT I WANT" On a slightly more serious note, Wizards and their familiars are bonded by mutual need. Imagine being a lesser demon or devil living in Hell or the Abyss. All around you, you're getting the Hells kicked out of you by stronger and stronger devils and demons, you're constantly in pain, you're living in one of the most hostile environments imaginable, and no one cares for your safety - there are a million more imps and mephits right around the corner. Then, you hear the call that a Wizard put out for a familiar. A friend. An ally to trust and depend on. You're there before the summon is finished. You know that Wizard will treat you well, he'll make sure you're okay at the end of the day because he absolutely doesn't want you to die. You don't want him to die either, because that means you have to go BACK to your old life. It is so much nicer on the Prime. You get to pick on things that are weaker than you, you get to gain power - while all the other imps and mephits are getting kicked around, you're living the life. Charlie Sheen would look at you and say that you're WINNING. And then some whiny Rogue comes along and tells your Wizard that he has to let you go? OH HELL NO. Poison that idiot in his sleep and rid your group of the dissenter. [/QUOTE]
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