Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The morality of Summon Familiar
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 5610837" data-attributes="member: 4937"><p>This is one of several possibilities, but I happen to agree with you at least in as much as that's how my campaign works (at least in some regards). However, it's worth noting that a world in which magic is real, could just as equally be a world without fixed natural law and with capricious supernatural powers in charge of everything, and so D&D man might well have vastly less control over his environment compared to the real middle ages. Either could be a valid interpretation depending on how the DM handled magic.</p><p></p><p></p><p></p><p>You seem to be equating Good with 'individual rights'. Once again, you are throwing out a political observation as if it was fact. The best we can manage is to try to make some statement about the game world.</p><p></p><p>In its most common interpretation, the 'Chaotic' alignments are the one which recognizes individual rights and its not clear from your statement whether you are advocating 'Chaotic Good' or 'Chaotic Neutral', and in any event we'd probably find at least one poster who will disagree with whatever bucket I threw that one in. </p><p></p><p>However, what is certainly true is that 'Lawful Good' is not particularly concerned with individual rights and sees them largely as an excuse people use to partake in evil and avoid ones honorable duty. And for that matter, only Chaotic Neutral asserts individual right as having absolute primacy (again, not clear if you are asserting that), that is, that you have the right to do something free from interferance as well as the right to choose to not do something free from interferance. Whether or not Chaotic Neutral or Chaotic Good or any other alignment is the one which is morally correct and right for the game world or the real one is however something we can only assert as an opinion.</p><p> </p><p></p><p></p><p>And again, we can probably find posters who will argue for and against that particular assertion. For example, we could probably find posters who would argue that since this world contains angels and demons, and since this world is one in which knowledge of good and evil has been bestowed on man by revelation from an external source, that we should not on those accounts expect the fantasy world to be notably different from this one. However, the debate over whether or not this world actually does or doesn't have supernatural elements is not one we can really pursue here.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5610837, member: 4937"] This is one of several possibilities, but I happen to agree with you at least in as much as that's how my campaign works (at least in some regards). However, it's worth noting that a world in which magic is real, could just as equally be a world without fixed natural law and with capricious supernatural powers in charge of everything, and so D&D man might well have vastly less control over his environment compared to the real middle ages. Either could be a valid interpretation depending on how the DM handled magic. You seem to be equating Good with 'individual rights'. Once again, you are throwing out a political observation as if it was fact. The best we can manage is to try to make some statement about the game world. In its most common interpretation, the 'Chaotic' alignments are the one which recognizes individual rights and its not clear from your statement whether you are advocating 'Chaotic Good' or 'Chaotic Neutral', and in any event we'd probably find at least one poster who will disagree with whatever bucket I threw that one in. However, what is certainly true is that 'Lawful Good' is not particularly concerned with individual rights and sees them largely as an excuse people use to partake in evil and avoid ones honorable duty. And for that matter, only Chaotic Neutral asserts individual right as having absolute primacy (again, not clear if you are asserting that), that is, that you have the right to do something free from interferance as well as the right to choose to not do something free from interferance. Whether or not Chaotic Neutral or Chaotic Good or any other alignment is the one which is morally correct and right for the game world or the real one is however something we can only assert as an opinion. And again, we can probably find posters who will argue for and against that particular assertion. For example, we could probably find posters who would argue that since this world contains angels and demons, and since this world is one in which knowledge of good and evil has been bestowed on man by revelation from an external source, that we should not on those accounts expect the fantasy world to be notably different from this one. However, the debate over whether or not this world actually does or doesn't have supernatural elements is not one we can really pursue here. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The morality of Summon Familiar
Top