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The most aggravating phrase
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<blockquote data-quote="takyris" data-source="post: 2167443" data-attributes="member: 5171"><p>Heh.</p><p></p><p>Although really, if the LAW misses, it still gets the bad guy in its area of effect, most likely. The only difference is (most of the time) that a hit means no Reflex save for partial damage, and thus, a likely Massive Damage save.</p><p></p><p>For my money, the one that always caused me to groan was when my techie player with his techie character would, at some critical moment, say, "Hey, about Scientific Improvisation..." with an "I'm going to break your plot" kind of tone in his voice.</p><p></p><p>The killer, quite literally, for me, was a player with a truly masochistic roleplaying streak. His Tough/Dedicated/Bodyguard hero was at -9 hit points but stable and conscious (due to Remain Conscious), having suffered through a flamethrower explosion (the techie guy had rigged one from a gas pump and a fire extinguisher, and it had been on the Tough guy's back when a bad guy shot it), a few rifle shots, and a nasty chain wrapped with barbed wire (treated as a small flail -- 1d4, 20/x2, +2 to disarm attempts, and can trip). The bad guys (skeletal bikers) are threatening innocent people, but the hero, 1 hit point away from death, is hobbling away to keep himself alive. And then a sidekick NPC, a female sheriff's deputy, runs over to help him, and a skeletal biker gunnery specialist (Fast4/Soldier2 and mastercraft sawed-off shotgun) unloads both barrels on her.</p><p></p><p>The player points at her miniature, right next to his, and says, "Remember how I specified her as the person I was protecting at the beginning of the fight?" I nod slowly. "Remember how I'm a bodyguard with the Harm's Way ability?" I nod slowly, now cringing. "Hey, on the bright side, that guy might not hit me. I've got a pretty good defense." I give him a look of disbelief. "Hey, it's what he would do."</p><p></p><p>The skeletal biker scored a critical hit for approximately 32 points of damage.</p></blockquote><p></p>
[QUOTE="takyris, post: 2167443, member: 5171"] Heh. Although really, if the LAW misses, it still gets the bad guy in its area of effect, most likely. The only difference is (most of the time) that a hit means no Reflex save for partial damage, and thus, a likely Massive Damage save. For my money, the one that always caused me to groan was when my techie player with his techie character would, at some critical moment, say, "Hey, about Scientific Improvisation..." with an "I'm going to break your plot" kind of tone in his voice. The killer, quite literally, for me, was a player with a truly masochistic roleplaying streak. His Tough/Dedicated/Bodyguard hero was at -9 hit points but stable and conscious (due to Remain Conscious), having suffered through a flamethrower explosion (the techie guy had rigged one from a gas pump and a fire extinguisher, and it had been on the Tough guy's back when a bad guy shot it), a few rifle shots, and a nasty chain wrapped with barbed wire (treated as a small flail -- 1d4, 20/x2, +2 to disarm attempts, and can trip). The bad guys (skeletal bikers) are threatening innocent people, but the hero, 1 hit point away from death, is hobbling away to keep himself alive. And then a sidekick NPC, a female sheriff's deputy, runs over to help him, and a skeletal biker gunnery specialist (Fast4/Soldier2 and mastercraft sawed-off shotgun) unloads both barrels on her. The player points at her miniature, right next to his, and says, "Remember how I specified her as the person I was protecting at the beginning of the fight?" I nod slowly. "Remember how I'm a bodyguard with the Harm's Way ability?" I nod slowly, now cringing. "Hey, on the bright side, that guy might not hit me. I've got a pretty good defense." I give him a look of disbelief. "Hey, it's what he would do." The skeletal biker scored a critical hit for approximately 32 points of damage. [/QUOTE]
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