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The most aggravating phrase
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2167522" data-attributes="member: 12332"><p>Aw, that's good roleplaying. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I've been known to hand out an extra point or two for point buy on their next character when going out in a heroic blaze of glory.</p><p></p><p>Last night, our fun-and-campy Urban Arcana game, the BBEG Lite cast True Strike. The GM was chuckling to himself with grandoise evil as he described the spell and how the mage was drawing bead with his big S&W on our gunslinging hobgoblin ... and he rolled a 1. We all broke out laughing.</p><p></p><p>He got revenge later, though, and tried the same move again, and it worked. Then he rolled and confirmed a critical the next round. Full HP to Darn Near Dead. But the hob took off the gloves at that point and opened up with a Double-Tap two fisted full attack, including his own critical. He hit with every shot and started tallying up dice, then yelled "Pocket Fireball!" ... 11d6 (3d6 tap, 3d6 off-hand tap, 5d6 iterative critical tap). Then it was MY responsiblity to come by and cast Healing Touch to keep the guy from expiring entirely before we could question him.</p><p></p><p>For my part, the most aggravating phrase is "I'll use a Diplomacy check!" If you try to break Diplomacy, it's not very hard, and so very annoying. It becomes a strange: "you can/you can't" use Diplomacy adjudication dance for me.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2167522, member: 12332"] Aw, that's good roleplaying. :) I've been known to hand out an extra point or two for point buy on their next character when going out in a heroic blaze of glory. Last night, our fun-and-campy Urban Arcana game, the BBEG Lite cast True Strike. The GM was chuckling to himself with grandoise evil as he described the spell and how the mage was drawing bead with his big S&W on our gunslinging hobgoblin ... and he rolled a 1. We all broke out laughing. He got revenge later, though, and tried the same move again, and it worked. Then he rolled and confirmed a critical the next round. Full HP to Darn Near Dead. But the hob took off the gloves at that point and opened up with a Double-Tap two fisted full attack, including his own critical. He hit with every shot and started tallying up dice, then yelled "Pocket Fireball!" ... 11d6 (3d6 tap, 3d6 off-hand tap, 5d6 iterative critical tap). Then it was MY responsiblity to come by and cast Healing Touch to keep the guy from expiring entirely before we could question him. For my part, the most aggravating phrase is "I'll use a Diplomacy check!" If you try to break Diplomacy, it's not very hard, and so very annoying. It becomes a strange: "you can/you can't" use Diplomacy adjudication dance for me. --fje [/QUOTE]
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