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The most character-less character you've ever played?
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<blockquote data-quote="wingsandsword" data-source="post: 5290744" data-attributes="member: 14159"><p>Vorn Sorl, Dwarf Fighter. Stoic, silent, amnesiac.</p><p></p><p>The DM had created this incredibly intricate setting, practically an entire book of history and lore, an atlas full of maps, dozens of fully-fleshed out kingdoms/empires with byzantine politics and full codes of law, dozens of cultures for every PC race (and several monstrous races), even pages of sketches of fashions that were popular in the various regions with different races and social classes.</p><p></p><p>The DM encouraged us all to read up on his homebrew world and make characters that were fully immersed in the setting. It would have taken weeks just to digest all the information (seriously, he fleshed the setting out in as much detail as a number of actual official settings). The setting had no "hook" or really anything distinguishing, and many of the little cultures and kingdoms were pretty similar with just fairly small or arbitrary differences.</p><p></p><p>Then top it with the campaign he was running was a 4 session mini-series because he was moving away to go to graduate school at the end of the summer. So, do several dozen hours of reading and studying to create characters that would only be played for 4 sessions each of about 3 or 4 hours (all we had the room for).</p><p></p><p>So, most of the players all decided to protest against this by making minimalist characters (which was helped by it being an AD&D 2e game, which he only used core rules so there wasn't a lot of room for character tweaking). We'd play in his game because he'd been wanting to run this setting for years (he'd been working on it all his undergraduate years, but had kept it to himself except for occasional mentions of tiny details along the lines of coming to a gaming club meeting saying that he'd finished his map of the northern pier district of outer transwesteronia or something like that). One PC decided to try to do the homework and make a character. . .and found out that the backstory he wanted would contradict some of the secret DM lore and backstory we weren't provided and had to change it, several times, until it fit, and then was chided for having contradictions in his backstory that made it fit poorly within the setting when he came up with one that at least was remotely possible.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 5290744, member: 14159"] Vorn Sorl, Dwarf Fighter. Stoic, silent, amnesiac. The DM had created this incredibly intricate setting, practically an entire book of history and lore, an atlas full of maps, dozens of fully-fleshed out kingdoms/empires with byzantine politics and full codes of law, dozens of cultures for every PC race (and several monstrous races), even pages of sketches of fashions that were popular in the various regions with different races and social classes. The DM encouraged us all to read up on his homebrew world and make characters that were fully immersed in the setting. It would have taken weeks just to digest all the information (seriously, he fleshed the setting out in as much detail as a number of actual official settings). The setting had no "hook" or really anything distinguishing, and many of the little cultures and kingdoms were pretty similar with just fairly small or arbitrary differences. Then top it with the campaign he was running was a 4 session mini-series because he was moving away to go to graduate school at the end of the summer. So, do several dozen hours of reading and studying to create characters that would only be played for 4 sessions each of about 3 or 4 hours (all we had the room for). So, most of the players all decided to protest against this by making minimalist characters (which was helped by it being an AD&D 2e game, which he only used core rules so there wasn't a lot of room for character tweaking). We'd play in his game because he'd been wanting to run this setting for years (he'd been working on it all his undergraduate years, but had kept it to himself except for occasional mentions of tiny details along the lines of coming to a gaming club meeting saying that he'd finished his map of the northern pier district of outer transwesteronia or something like that). One PC decided to try to do the homework and make a character. . .and found out that the backstory he wanted would contradict some of the secret DM lore and backstory we weren't provided and had to change it, several times, until it fit, and then was chided for having contradictions in his backstory that made it fit poorly within the setting when he came up with one that at least was remotely possible. [/QUOTE]
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