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General Tabletop Discussion
*Dungeons & Dragons
The most damaging 4th edition attack by Class?
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<blockquote data-quote="Anthony Jackson" data-source="post: 4379062" data-attributes="member: 73145"><p>If you're willing to look at longer duration effects:</p><p></p><p>Wall of Ice can be made to surround someone, damaging them every turn; at least one square must be destroyed (two squares if Large) to get out. If it takes, say, 3 melee attacks to do 50 damage, that's a total of 12d6 + 3*Int + 6*Enhancement; average 42+24+36 = 102. Sadly, it's not an attack so it doesn't trigger lasting frost. Because it blocks line of sight, teleporting out doesn't seem to be an option for most characters.</p><p></p><p>Necrotic Web: on average, a creature is immobilized for 1.8 rounds, and will take damage for 1 round more than that (as breaking out is at the end of the round). Thus, we get an average of 2.8 attacks for 4d6+Enhancement (20 points each, so 56) and one attack for 4d6+Int+Enhancement (28) for a total of 84. It gets worse if you hit someone who just broke out with Ray of Frost or another slow effect.</p><p></p><p>Evard's Black Tentacles does somewhat less damage, but covers a bit more area.</p></blockquote><p></p>
[QUOTE="Anthony Jackson, post: 4379062, member: 73145"] If you're willing to look at longer duration effects: Wall of Ice can be made to surround someone, damaging them every turn; at least one square must be destroyed (two squares if Large) to get out. If it takes, say, 3 melee attacks to do 50 damage, that's a total of 12d6 + 3*Int + 6*Enhancement; average 42+24+36 = 102. Sadly, it's not an attack so it doesn't trigger lasting frost. Because it blocks line of sight, teleporting out doesn't seem to be an option for most characters. Necrotic Web: on average, a creature is immobilized for 1.8 rounds, and will take damage for 1 round more than that (as breaking out is at the end of the round). Thus, we get an average of 2.8 attacks for 4d6+Enhancement (20 points each, so 56) and one attack for 4d6+Int+Enhancement (28) for a total of 84. It gets worse if you hit someone who just broke out with Ray of Frost or another slow effect. Evard's Black Tentacles does somewhat less damage, but covers a bit more area. [/QUOTE]
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The most damaging 4th edition attack by Class?
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