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The most fun character you have ever played/seen
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<blockquote data-quote="arscott" data-source="post: 4209932" data-attributes="member: 17969"><p>Hmm. Now that I think about it, All of my favorite characters have been from one-shots or occasional games. I think that's because I can develop an entertaining shtick that won't get old or interfere with ongoing plotlines.</p><p></p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> Whisper:</p><p>From a one-shot modern game where we created our own characters. A conspiracy nut (based on question from Justice League Unlimited), he showed up an hour late to the murder scene because he was "Avoiding a tail". Then tried to decode the secret message hidden in the victim's license plate number. Muttered to himself a lot.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/2.gif" class="smilie" loading="lazy" alt=":2:" title="Two :2:" data-shortname=":2:" /> Tam Lee:</p><p>When I let a guest GM run a few sessions of my Dark•Matter game, this was the guy I played. A Taoist martial artist. Skeptical of psychic powers (his ability to improve his strength or dexterity via meditation was "totally not the same thing"). Overly fond of going shirtless. Often exclaimed "I am a calm, collected pillar of strength" in a tone of voice indicating the opposite. </p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/3.gif" class="smilie" loading="lazy" alt=":3:" title="Three :3:" data-shortname=":3:" /> Sir Gareth of the Rock:</p><p>I usually work saturdays, but when I get the day off, I play Sir Gareth in a homebrew D&D campaign. Sir Gareth has played in three sessions, and has yet to attack any creature that was not a fellow party memeber.</p><p></p><p>The first fellow party-member that Gareth met was Hoo, a sorcerer. Hoo's handshake turned out to be a shocking grasp, so Sir Gareth drew his blade, preparing to run him through. When Hoo's second action was to cast a fireball on the adjacent knight, Gareth (rightly) concluded that Hoo was insane, and returned the unconscious and badly-burned sorcerer to his guardians (the rest of the party).</p><p></p><p>In his second session, the goody two-shoes elven cleric was arguing with the morally ambiguous teifling paladin about the treatment of a prisoner. When the paladin called the cleric a b<img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" />, Sir Gareth threw down the gauntlet. The prisoner managed to escape during the resulting duel.</p><p></p><p>In his third and most recent session, Sir Gareth was unlucky enough to be on the receiving end of a surprise attack by a tentacled horror. He was justly traumatized, but due to a poorly worded suggestion on the part of the paladin's succubus cohort, the trauma has transformed into something of a tentacle fetish.</p></blockquote><p></p>
[QUOTE="arscott, post: 4209932, member: 17969"] Hmm. Now that I think about it, All of my favorite characters have been from one-shots or occasional games. I think that's because I can develop an entertaining shtick that won't get old or interfere with ongoing plotlines. :1: Whisper: From a one-shot modern game where we created our own characters. A conspiracy nut (based on question from Justice League Unlimited), he showed up an hour late to the murder scene because he was "Avoiding a tail". Then tried to decode the secret message hidden in the victim's license plate number. Muttered to himself a lot. :2: Tam Lee: When I let a guest GM run a few sessions of my Dark•Matter game, this was the guy I played. A Taoist martial artist. Skeptical of psychic powers (his ability to improve his strength or dexterity via meditation was "totally not the same thing"). Overly fond of going shirtless. Often exclaimed "I am a calm, collected pillar of strength" in a tone of voice indicating the opposite. :3: Sir Gareth of the Rock: I usually work saturdays, but when I get the day off, I play Sir Gareth in a homebrew D&D campaign. Sir Gareth has played in three sessions, and has yet to attack any creature that was not a fellow party memeber. The first fellow party-member that Gareth met was Hoo, a sorcerer. Hoo's handshake turned out to be a shocking grasp, so Sir Gareth drew his blade, preparing to run him through. When Hoo's second action was to cast a fireball on the adjacent knight, Gareth (rightly) concluded that Hoo was insane, and returned the unconscious and badly-burned sorcerer to his guardians (the rest of the party). In his second session, the goody two-shoes elven cleric was arguing with the morally ambiguous teifling paladin about the treatment of a prisoner. When the paladin called the cleric a b:melee::ranged::close::area:, Sir Gareth threw down the gauntlet. The prisoner managed to escape during the resulting duel. In his third and most recent session, Sir Gareth was unlucky enough to be on the receiving end of a surprise attack by a tentacled horror. He was justly traumatized, but due to a poorly worded suggestion on the part of the paladin's succubus cohort, the trauma has transformed into something of a tentacle fetish. [/QUOTE]
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