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The most fun character you have ever played/seen
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<blockquote data-quote="The Green Adam" data-source="post: 4213411" data-attributes="member: 50821"><p><strong>My most funnest of characters...</strong></p><p></p><p>As someone who usually GMs and has been lucky enough to have some very creative and dedicated players, I would be hard pressed to name one over another, though a few stand out in my mind. Instead, I'll mention one of those rarest of beasts, a favorite that I myself have played, my Champions character...<strong>The Imperial</strong>. </p><p></p><p>I was GMing a scifi campaign when a friend came to me with a bit of a predicament. One of the players in his Champions campaign was essentially playing a villain though he believed himself to be the good guy. The player and his PC believed all aliens, regardless of their actual alliances, to be enemies of Earth, god and Humanity. The GM asked if I would come in as an alien hero and help reign the PC in (read: knock him down a peg). The GM designed the character with some input from me and then worked out all the numbers. I designed the name, look and origin, making sure it fit my friend's universe.</p><p></p><p>The end result was StarGuard! The leader of an alien empire's equivalent of the Legion of Superheroes/Shi'ar Imperial Guard, StarGuard was usually referred to simply as 'Imperial' or 'The Imperial'. His powers were those of a superman/paragon type with a force field he constantly generated adding extra protection and enhancements. The field could be shaped and redirected to increase his physical attributes, speed up his flight, boost his heat vision, etc. His preferred tactic was to place the vast majority of his field around his fist before a punch for example. </p><p></p><p>Anyway, Imperial was awesome. He flew threw Suns to heat up his force field, punched enemies through the surface of the Moon and dissolved interstellar disputes by travelling back in time on cosmic treadmills. In an Iron Age campaign he was so Silver Age his force field must've been made out of 100% pure cool. His costume was over the top, his dialogue full of thees and thou arts and his combat tactics all style. I must've beat the snot out of the mad, miscreant PC a dozen times.</p><p></p><p>Ah, those were the days...</p><p></p><p>AD</p></blockquote><p></p>
[QUOTE="The Green Adam, post: 4213411, member: 50821"] [b]My most funnest of characters...[/b] As someone who usually GMs and has been lucky enough to have some very creative and dedicated players, I would be hard pressed to name one over another, though a few stand out in my mind. Instead, I'll mention one of those rarest of beasts, a favorite that I myself have played, my Champions character...[B]The Imperial[/B]. I was GMing a scifi campaign when a friend came to me with a bit of a predicament. One of the players in his Champions campaign was essentially playing a villain though he believed himself to be the good guy. The player and his PC believed all aliens, regardless of their actual alliances, to be enemies of Earth, god and Humanity. The GM asked if I would come in as an alien hero and help reign the PC in (read: knock him down a peg). The GM designed the character with some input from me and then worked out all the numbers. I designed the name, look and origin, making sure it fit my friend's universe. The end result was StarGuard! The leader of an alien empire's equivalent of the Legion of Superheroes/Shi'ar Imperial Guard, StarGuard was usually referred to simply as 'Imperial' or 'The Imperial'. His powers were those of a superman/paragon type with a force field he constantly generated adding extra protection and enhancements. The field could be shaped and redirected to increase his physical attributes, speed up his flight, boost his heat vision, etc. His preferred tactic was to place the vast majority of his field around his fist before a punch for example. Anyway, Imperial was awesome. He flew threw Suns to heat up his force field, punched enemies through the surface of the Moon and dissolved interstellar disputes by travelling back in time on cosmic treadmills. In an Iron Age campaign he was so Silver Age his force field must've been made out of 100% pure cool. His costume was over the top, his dialogue full of thees and thou arts and his combat tactics all style. I must've beat the snot out of the mad, miscreant PC a dozen times. Ah, those were the days... AD [/QUOTE]
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