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<blockquote data-quote="psimon85" data-source="post: 6741812" data-attributes="member: 6801159"><p>Nice, that's a fun setup with 4 Pc's. Though yeah healing can sometimes be an issue. I am seeing more and more groups without dedicated helping now though. </p><p></p><p>I like the sound of your new build and the healing will certainly be handy, as will a halberd. </p><p></p><p>I also appreciate permanent death in any type of game otherwise I see it as a 0 challenge, you can just wade right in with minimal consequence knowing you'll be right back. Seems counter productive to me.</p><p></p><p>I remember in 3.5 I lost a character saving the party so they could escape. A rust monster was destroying our gear and I had little left, so I opted to jump onto the monster and be a distraction so everybody else could escape. Caught the DM off guard but I knew I was doomed either way.</p></blockquote><p></p>
[QUOTE="psimon85, post: 6741812, member: 6801159"] Nice, that's a fun setup with 4 Pc's. Though yeah healing can sometimes be an issue. I am seeing more and more groups without dedicated helping now though. I like the sound of your new build and the healing will certainly be handy, as will a halberd. I also appreciate permanent death in any type of game otherwise I see it as a 0 challenge, you can just wade right in with minimal consequence knowing you'll be right back. Seems counter productive to me. I remember in 3.5 I lost a character saving the party so they could escape. A rust monster was destroying our gear and I had little left, so I opted to jump onto the monster and be a distraction so everybody else could escape. Caught the DM off guard but I knew I was doomed either way. [/QUOTE]
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