Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
The Mourning After (Horror) (IC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Leatherhead" data-source="post: 8396879" data-attributes="member: 53176"><p>Shock and Awe. Round 3.</p><p></p><p>Ozzar lands a blow on the Gnoll and continues to blow his horn.</p><p></p><p>A guard responds to the the Watchdwarf's call.<strong> "What in Kyber is going on here!?"</strong> Before loading up his crossbow and taking cover on the opposite side of the door.</p><p></p><p>Malix brains one of the kobolds and tries a daring rescue, but the roaring flames block his progress.</p><p></p><p>Nissa lurches from the backroom, covered in burns, and hands a pouch over to the addict.</p><p></p><p>The Addict in turn redirects their magical power unto Malix ( DC 13 Wisdom or be Charmed ). Then runs across the room in the direction of the broken window, taking cover behind the nearby table. <strong>"Chib, this is getting sour!"</strong></p><p></p><p>One of the Kobolds smashes a window, and jumps out of the building yipping. The other has no choice but to run accross the room and drop to the floor (Prone). The window near them is covered in flames, and one of the patrons on that side of the room pulled out a crossbow.</p><p></p><p>Maladiel, spurred on by the scene unfolding and his companion tacking action, sends a spike of mental energy into the Gnoll.</p><p></p><p>The gnoll fires two arrows back in return, one landing, knocking Maladiel out cold. Then retreats back to the other table with the Addict. <strong>"Just get out of here and back to the safehouse later!"</strong></p><p></p><p>Tillington readies their crossbow, but drops a bolt.</p><p></p><p>The other drunk successfully escapes the room.</p><p></p><p>The barkeep is lit on fire, it is doubtful you would be able to do anything more than haul out his body at this point.</p><p></p><p>[spoiler="Allies"]</p><p>Malix. AC: 17, HP: 10/10, Passive Perception: 15, Initiative 20</p><p></p><p>Ozzar. AC: 16(18), HP 4/13, Passive Perception: 13 Initiative: 20</p><p></p><p>Guard. AC: 14, HP 11/11, Passive Perception: 12. Initiative: 19</p><p></p><p>Maladiel. AC: 12, HP 0/7, Passive Perception: 14, Spell Slots: 1(2/2) Initiative 6</p><p>Death Saves/Failures: 0/0</p><p>(Unconscious)</p><p>(Incapacitated)</p><p>(Prone)</p><p></p><p>Tillington. AC: 14(16), HP 9/9, Passive Perception: 11, Spell Slots: 1(2/2) Initiative 5</p><p>[/spoiler]</p><p></p><p>[spoiler="Bar People"]</p><p>Nissa. AC: 10, HP 1/4 Passive Perception: 10, Initiative 14.</p><p></p><p></p><p>Barkeep. AC: 10, HP 0/4, Passive Perception: 10, Initiative 1</p><p>(On fire, dead.)</p><p></p><p>Drunks. AC: 10, HP 4, Passive Perception: 10, Initiative 2</p><p>D1 4/4 HP (Jumped out window)</p><p>D2 4/4 HP (Jumped out window)</p><p>[/spoiler]</p><p></p><p>[spoiler="Enemies"]</p><p>Gnoll Hunter. AC: 13 (15 with Cover), HP: 10/22, Passive Perception: 13, Initiative: 5</p><p>(Half Cover)</p><p>(- 1d4 on their next save)</p><p></p><p>Addict. AC: 10 (12 with cover), HP: 13/13, Passive Perception 11, Initiative: 12</p><p>(Half Cover)</p><p></p><p>Kobold Underling x3. AC: 13, HP: 7, Passive Perception: 9, Initiative: 11</p><p>R1 HP:7/7 (Escaped)</p><p>R2 HP: 0/0 (Dead)</p><p>R3 HP:7/7 (Prone)</p><p>[/spoiler]</p><p></p><p>[spoiler="Rolls"]</p><p>Gnoll Int Save.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=254922" target="_blank">Int Save.: 1D20-1 = [6]-1 = 5</a></p><p>Damage roll.</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=254923" target="_blank">_: 1D6 = [3] = 3</a></p><p>Gnoll attacks</p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=254924" target="_blank">Longbow Attacks.: 1D20+4 = [9]+4 = 13</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=254924" target="_blank">1D20+4 = [5]+4 = 9</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=254925" target="_blank">Longbow damage: 1D8+2 = [5]+2 = 7</a></p><p>[/spoiler]</p><p></p><p>[GM] A guard has been summoned successfully!</p><p>The enemy has been convinced to stop fighting, but not to give up.</p><p>[USER=24380]@Neurotic[/USER] Malix needs to make a DC 13 Wisdom save, or fall under the effect of Charm Person.</p><p>[USER=6776182]@JustinCase[/USER] Ouch, sorry about that. Time to make some death saves.</p><p>[ATTACH]143660[/ATTACH]</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 8396879, member: 53176"] Shock and Awe. Round 3. Ozzar lands a blow on the Gnoll and continues to blow his horn. A guard responds to the the Watchdwarf's call.[B] "What in Kyber is going on here!?"[/B] Before loading up his crossbow and taking cover on the opposite side of the door. Malix brains one of the kobolds and tries a daring rescue, but the roaring flames block his progress. Nissa lurches from the backroom, covered in burns, and hands a pouch over to the addict. The Addict in turn redirects their magical power unto Malix ( DC 13 Wisdom or be Charmed ). Then runs across the room in the direction of the broken window, taking cover behind the nearby table. [B]"Chib, this is getting sour!"[/B] One of the Kobolds smashes a window, and jumps out of the building yipping. The other has no choice but to run accross the room and drop to the floor (Prone). The window near them is covered in flames, and one of the patrons on that side of the room pulled out a crossbow. Maladiel, spurred on by the scene unfolding and his companion tacking action, sends a spike of mental energy into the Gnoll. The gnoll fires two arrows back in return, one landing, knocking Maladiel out cold. Then retreats back to the other table with the Addict. [B]"Just get out of here and back to the safehouse later!"[/B] Tillington readies their crossbow, but drops a bolt. The other drunk successfully escapes the room. The barkeep is lit on fire, it is doubtful you would be able to do anything more than haul out his body at this point. [spoiler="Allies"] Malix. AC: 17, HP: 10/10, Passive Perception: 15, Initiative 20 Ozzar. AC: 16(18), HP 4/13, Passive Perception: 13 Initiative: 20 Guard. AC: 14, HP 11/11, Passive Perception: 12. Initiative: 19 Maladiel. AC: 12, HP 0/7, Passive Perception: 14, Spell Slots: 1(2/2) Initiative 6 Death Saves/Failures: 0/0 (Unconscious) (Incapacitated) (Prone) Tillington. AC: 14(16), HP 9/9, Passive Perception: 11, Spell Slots: 1(2/2) Initiative 5 [/spoiler] [spoiler="Bar People"] Nissa. AC: 10, HP 1/4 Passive Perception: 10, Initiative 14. Barkeep. AC: 10, HP 0/4, Passive Perception: 10, Initiative 1 (On fire, dead.) Drunks. AC: 10, HP 4, Passive Perception: 10, Initiative 2 D1 4/4 HP (Jumped out window) D2 4/4 HP (Jumped out window) [/spoiler] [spoiler="Enemies"] Gnoll Hunter. AC: 13 (15 with Cover), HP: 10/22, Passive Perception: 13, Initiative: 5 (Half Cover) (- 1d4 on their next save) Addict. AC: 10 (12 with cover), HP: 13/13, Passive Perception 11, Initiative: 12 (Half Cover) Kobold Underling x3. AC: 13, HP: 7, Passive Perception: 9, Initiative: 11 R1 HP:7/7 (Escaped) R2 HP: 0/0 (Dead) R3 HP:7/7 (Prone) [/spoiler] [spoiler="Rolls"] Gnoll Int Save. [URL='http://roll.coyotecode.net/lookup.php?rollid=254922']Int Save.: 1D20-1 = [6]-1 = 5[/URL] Damage roll. [URL='http://roll.coyotecode.net/lookup.php?rollid=254923']_: 1D6 = [3] = 3[/URL] Gnoll attacks [URL='http://roll.coyotecode.net/lookup.php?rollid=254924']Longbow Attacks.: 1D20+4 = [9]+4 = 13[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=254924']1D20+4 = [5]+4 = 9[/URL] [URL='http://roll.coyotecode.net/lookup.php?rollid=254925']Longbow damage: 1D8+2 = [5]+2 = 7[/URL] [/spoiler] [GM] A guard has been summoned successfully! The enemy has been convinced to stop fighting, but not to give up. [USER=24380]@Neurotic[/USER] Malix needs to make a DC 13 Wisdom save, or fall under the effect of Charm Person. [USER=6776182]@JustinCase[/USER] Ouch, sorry about that. Time to make some death saves. [ATTACH alt="Round 3.jpg"]143660[/ATTACH] [/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Mourning After (Horror) (IC)
Top