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The Multiclass Question
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<blockquote data-quote="awayfarer" data-source="post: 3046532" data-attributes="member: 42702"><p>Well, lets see...</p><p></p><p>1: This character would still have a +0 will save. Unless they take yet another class, this character will still not have even a +1 until 6th level.</p><p></p><p>2: Dex for the rogue and ranger skills, Str and Con for melee. Maybe Int for a few more skill points. Cha and Wis may not be a factor. Basically, ability scores will need to be spread out to make use of every classes skills/nifty stuff.</p><p></p><p>3: Can't make use of the fighters heavy armor proficiency as it will cancel out the barbarians fast movement and the rangers combat style. Can't make good use of medium armor proficiency either as it will cancel out the rangers combat style goodies. Furthermore, using heavier than light armor will give a nice penalty to their already meager rogue skills.</p><p></p><p>4: This character is simply sub-par at everything. As a rogue, they will likely be behind in at least one skill, probably more. Futhermore, staying a sub-level 10 rogue means that they lack a rogues post 10th level special abilities. As a tank they are (admittedly only slightly) behind a character who stuck with a full bab class. They will never get the rangers spells or animal companion (at least not to an apreciable level), and these are class benefits that are already a little weak. Wild empathy will be so weak as to be pointless. One favored enemy at only +2 is also going to seem lacking eventually.</p><p></p><p>5: Overlapping abilities. Rogues and barbarians both get uncanny dodge and trap sense. Rogues and rangers both get evasion.</p><p></p><p>6: What to do after level 4? Continuing to take a level of each will lead to a character who does everything as well as four 5th level characters. Continuing as two or three means XP penalties. Sticking with one class at this point means that you have three levels of other classes with abilities that are probably almost useless at higher levels.</p><p></p><p>Personally, I think multi-classing is what it is. You trade focus for versatility. It may or may not be worth it. The 4th level fighter might not be as flexible at that level but their better at what they actually can do.</p></blockquote><p></p>
[QUOTE="awayfarer, post: 3046532, member: 42702"] Well, lets see... 1: This character would still have a +0 will save. Unless they take yet another class, this character will still not have even a +1 until 6th level. 2: Dex for the rogue and ranger skills, Str and Con for melee. Maybe Int for a few more skill points. Cha and Wis may not be a factor. Basically, ability scores will need to be spread out to make use of every classes skills/nifty stuff. 3: Can't make use of the fighters heavy armor proficiency as it will cancel out the barbarians fast movement and the rangers combat style. Can't make good use of medium armor proficiency either as it will cancel out the rangers combat style goodies. Furthermore, using heavier than light armor will give a nice penalty to their already meager rogue skills. 4: This character is simply sub-par at everything. As a rogue, they will likely be behind in at least one skill, probably more. Futhermore, staying a sub-level 10 rogue means that they lack a rogues post 10th level special abilities. As a tank they are (admittedly only slightly) behind a character who stuck with a full bab class. They will never get the rangers spells or animal companion (at least not to an apreciable level), and these are class benefits that are already a little weak. Wild empathy will be so weak as to be pointless. One favored enemy at only +2 is also going to seem lacking eventually. 5: Overlapping abilities. Rogues and barbarians both get uncanny dodge and trap sense. Rogues and rangers both get evasion. 6: What to do after level 4? Continuing to take a level of each will lead to a character who does everything as well as four 5th level characters. Continuing as two or three means XP penalties. Sticking with one class at this point means that you have three levels of other classes with abilities that are probably almost useless at higher levels. Personally, I think multi-classing is what it is. You trade focus for versatility. It may or may not be worth it. The 4th level fighter might not be as flexible at that level but their better at what they actually can do. [/QUOTE]
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