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The Multiclass Question
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<blockquote data-quote="DungeonMaester" data-source="post: 3046787" data-attributes="member: 44384"><p>>Personaly, I see heavy multi-calssing (more than three) a breetch of role playing. Most players can come up with a good reason that a Barb multi classed (such as Barb Dad+Sorc Mom= Barb with spell casting that has to be practiced rather than innate abilties) But when some one plays a pldn 3 mnk 3 rge 3 its not becuase there is a good role play reason behind it, but becuase they are -trying- to powergame. </p><p></p><p>> Becuase I enforce the DMG level up rule where you have to train for x time in order to gain a level ( I do level instead of feat and skill ) Multi classing has to be thought up in advance and well role played, or else you have a barb3 agruing with a Sorc13 the extend of the barbs magic abilties. </p><p></p><p>>An other personal rule I have is that players can only have (3). This is A base class, and your pick of 2 others:</p><p></p><p>Template</p><p>Another base class</p><p>Prc</p><p></p><p>Also, I allow Savage Speices and Race templates Bassed off (SS) For people who want to play thier favorite race when other wise, incapable to. (ECL)</p><p></p><p>>The agrument people try to make against my ruling is that I force players to sacrafice 'effectiveness' for the sake of my so called 'higher role playiong ethics' </p><p>which is untrue. A well thought out plan can beat out powergaming. There has been campaigns where my first level characters have killed party anywhere from 6-10 with a first level character. (Obvoisly, it was istances where the Dm ethier wanted me to kill the party, or was a PvP That I joined it at a severly reduced level, with other circumstances for other times I killed a party at level one, not just becuse I thought 'Gee, these guys are nothing but powergamers..im going to kill them with a first level character.')</p><p></p><p>>My rules have served me well thus far, I hope they serve some one else well also.</p><p></p><p>Sorry in advance for typos.</p><p></p><p>---Rusty</p></blockquote><p></p>
[QUOTE="DungeonMaester, post: 3046787, member: 44384"] >Personaly, I see heavy multi-calssing (more than three) a breetch of role playing. Most players can come up with a good reason that a Barb multi classed (such as Barb Dad+Sorc Mom= Barb with spell casting that has to be practiced rather than innate abilties) But when some one plays a pldn 3 mnk 3 rge 3 its not becuase there is a good role play reason behind it, but becuase they are -trying- to powergame. > Becuase I enforce the DMG level up rule where you have to train for x time in order to gain a level ( I do level instead of feat and skill ) Multi classing has to be thought up in advance and well role played, or else you have a barb3 agruing with a Sorc13 the extend of the barbs magic abilties. >An other personal rule I have is that players can only have (3). This is A base class, and your pick of 2 others: Template Another base class Prc Also, I allow Savage Speices and Race templates Bassed off (SS) For people who want to play thier favorite race when other wise, incapable to. (ECL) >The agrument people try to make against my ruling is that I force players to sacrafice 'effectiveness' for the sake of my so called 'higher role playiong ethics' which is untrue. A well thought out plan can beat out powergaming. There has been campaigns where my first level characters have killed party anywhere from 6-10 with a first level character. (Obvoisly, it was istances where the Dm ethier wanted me to kill the party, or was a PvP That I joined it at a severly reduced level, with other circumstances for other times I killed a party at level one, not just becuse I thought 'Gee, these guys are nothing but powergamers..im going to kill them with a first level character.') >My rules have served me well thus far, I hope they serve some one else well also. Sorry in advance for typos. ---Rusty [/QUOTE]
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