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The Multiclass Question
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<blockquote data-quote="irdeggman" data-source="post: 3048077" data-attributes="member: 16285"><p>Sorry but using Prestige Classes for comparison purposes is using a "loaded" deck. Prestige Classes are "special" - they are more powerful than standard classes and in both 3.0 and 3.5 specifically do not count towards the multi-class xp penalty (which is the main balancer when it comes to multi-classing).</p><p></p><p></p><p></p><p></p><p></p><p>Well this where I went to find potential sources for Prestige Classes.</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/lists/prc" target="_blank">http://www.wizards.com/default.asp?x=dnd/lists/prc</a></p><p></p><p>I then chose the 3.0 version (since as I point out below the Divine Oracle is a pure 3.0 Prestige Class).</p><p></p><p>You can't take the Divine Oracle Prestige Class since it is from Defenders of the Faith and will not work with 3.5 rules. Its prerequisites are totally based on the scry skill (which doesn't exist in 3.5).</p><p></p><p></p><p></p><p></p><p>Yup a once a day benefit correct? Compared to a familiar which is "always on".</p><p></p><p>Please compare apples to apples when justifying the imbalance of multiclassing. Prestige Classes are unique and designed to be more powerful.</p><p></p><p>Also include the favored class restrictions into the formulas and multiclass xp penalties which combine to force the balance in multiclassing (something you have so far specifically formulated to avoid).</p><p></p><p>In your first example - the barbarian loses his increased movement if he is wearing armor heavier than medium and skill check penalties when in heavier than light armor, the rogue suffers increasing Skill check penalties when he is wearing armor heavier than light, and a ranger loses his combat style (in 3.5) when wearing greater than light armor (in 3.0 he loses the ability to fight 2 handed as if he had Ambidesxterity and 2 weapon fighting).</p></blockquote><p></p>
[QUOTE="irdeggman, post: 3048077, member: 16285"] Sorry but using Prestige Classes for comparison purposes is using a "loaded" deck. Prestige Classes are "special" - they are more powerful than standard classes and in both 3.0 and 3.5 specifically do not count towards the multi-class xp penalty (which is the main balancer when it comes to multi-classing). Well this where I went to find potential sources for Prestige Classes. [url]http://www.wizards.com/default.asp?x=dnd/lists/prc[/url] I then chose the 3.0 version (since as I point out below the Divine Oracle is a pure 3.0 Prestige Class). You can't take the Divine Oracle Prestige Class since it is from Defenders of the Faith and will not work with 3.5 rules. Its prerequisites are totally based on the scry skill (which doesn't exist in 3.5). Yup a once a day benefit correct? Compared to a familiar which is "always on". Please compare apples to apples when justifying the imbalance of multiclassing. Prestige Classes are unique and designed to be more powerful. Also include the favored class restrictions into the formulas and multiclass xp penalties which combine to force the balance in multiclassing (something you have so far specifically formulated to avoid). In your first example - the barbarian loses his increased movement if he is wearing armor heavier than medium and skill check penalties when in heavier than light armor, the rogue suffers increasing Skill check penalties when he is wearing armor heavier than light, and a ranger loses his combat style (in 3.5) when wearing greater than light armor (in 3.0 he loses the ability to fight 2 handed as if he had Ambidesxterity and 2 weapon fighting). [/QUOTE]
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