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General Tabletop Discussion
*TTRPGs General
The multiple choice version... do characters know their (and others) classes?
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<blockquote data-quote="stevelabny" data-source="post: 1290559" data-attributes="member: 9298"><p>i think its one of those things where metagaming makes sense.</p><p></p><p>Whether or not ther people use the word "fighter" over "warrior" for someone with more skill would be just as arbitrary in the fictional world as it is in the rulebook.</p><p>IT makes sense to use different words for a grunt soldier and an experienced combatant so why not use warrior and fighter? </p><p></p><p>And once a character uses "sneak attack" in the fictional world, the other fictional people will immediately apply the logic of "every other person i've seen do that, usually has some variation of THIS skill set, so therefore...this one probably does to" </p><p>But since there are other ways to get a sneak attack besdies levels of rogue (levels of some PrCs and theres even a feat for it somewhere too) everyone will know that they arent necessarily 100% accurate.</p><p></p><p>There would of course be a different word for "clerics" than regular priests with no magical powers or fighting skills, so WHY NOT just use cleric? </p><p></p><p>Sure, you can use flavor words in the place of class names, but thats what why you're a cleric of INSERTGODHERE or a monk of MONASTICORDER or a fighter with the FEATCHAINFIGHTINGSTYLE, etc etc.</p><p></p><p>Just because the fictional people don't have a PHB doesn't mean they can't tell the difference between two character classes when they see them use their abilities, or make logical assumptions based on clothes and accessories.</p><p></p><p>We do it in the real world every day when me make generalizations and stereotypes based on how people look. Usually they are accurate, sometimes they aren't. I would assume the fictional world to be the same way.</p></blockquote><p></p>
[QUOTE="stevelabny, post: 1290559, member: 9298"] i think its one of those things where metagaming makes sense. Whether or not ther people use the word "fighter" over "warrior" for someone with more skill would be just as arbitrary in the fictional world as it is in the rulebook. IT makes sense to use different words for a grunt soldier and an experienced combatant so why not use warrior and fighter? And once a character uses "sneak attack" in the fictional world, the other fictional people will immediately apply the logic of "every other person i've seen do that, usually has some variation of THIS skill set, so therefore...this one probably does to" But since there are other ways to get a sneak attack besdies levels of rogue (levels of some PrCs and theres even a feat for it somewhere too) everyone will know that they arent necessarily 100% accurate. There would of course be a different word for "clerics" than regular priests with no magical powers or fighting skills, so WHY NOT just use cleric? Sure, you can use flavor words in the place of class names, but thats what why you're a cleric of INSERTGODHERE or a monk of MONASTICORDER or a fighter with the FEATCHAINFIGHTINGSTYLE, etc etc. Just because the fictional people don't have a PHB doesn't mean they can't tell the difference between two character classes when they see them use their abilities, or make logical assumptions based on clothes and accessories. We do it in the real world every day when me make generalizations and stereotypes based on how people look. Usually they are accurate, sometimes they aren't. I would assume the fictional world to be the same way. [/QUOTE]
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