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<blockquote data-quote="Shemeska" data-source="post: 6329856" data-attributes="member: 11697"><p>I shouldn't engage on this, again, but I will.</p><p></p><p>We get that you don't like certain things, but they've been part of D&D for many, many years. You're free to strip them out, but that's how things have developed with the game for a long time now. There have been noted caveats there of course, such as Eberron being in its own cosmology -and for its sake I hope it remains so- and 4e trying to go off in a different direction, but 5e appears to wish to embrace that long-term legacy of 1e/2e/3e lore once again.</p><p></p><p>Before Planescape was a campaign setting there was a default D&D cosmology in 1e, with a presumption of connection to each campaign setting and some points to confirm that as more books expanded on things. That assumption became quite explicit in 2e, and as a natural outgrowth of that, Planescape focused on that common cosmology that was already in place, further developing it and those inter-connections between the various campaign worlds of (A)D&D. What you object to, I see as already explicitly there prior to Planescape, or as a natural outgrowth of what was there predating Planescape.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 6329856, member: 11697"] I shouldn't engage on this, again, but I will. We get that you don't like certain things, but they've been part of D&D for many, many years. You're free to strip them out, but that's how things have developed with the game for a long time now. There have been noted caveats there of course, such as Eberron being in its own cosmology -and for its sake I hope it remains so- and 4e trying to go off in a different direction, but 5e appears to wish to embrace that long-term legacy of 1e/2e/3e lore once again. Before Planescape was a campaign setting there was a default D&D cosmology in 1e, with a presumption of connection to each campaign setting and some points to confirm that as more books expanded on things. That assumption became quite explicit in 2e, and as a natural outgrowth of that, Planescape focused on that common cosmology that was already in place, further developing it and those inter-connections between the various campaign worlds of (A)D&D. What you object to, I see as already explicitly there prior to Planescape, or as a natural outgrowth of what was there predating Planescape. [/QUOTE]
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