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<blockquote data-quote="Desdichado" data-source="post: 6380634" data-attributes="member: 2205"><p>If I have to choose between innovation and good execution, execution wins. Every day. Twice on Sunday. A good innovation is great, but uncommon. Otherwise, innovation purely for its own sake is for the birds.</p><p></p><p>Whereas, I always thought that one of the greatest weaknesses of the Great Wheel was its repetition; the notion that themes that are identical need multiple expressions throughout the cosmology. I found that the 4e Shadowfell brought together a lot of things that stood out oddly and always had me scratching my head wondering why they weren't all united in the first place.</p><p></p><p>I was never a fan of 4e very much, but one of the things that they <em>did</em> do quite well was consolidation of a bunch of BS in the Multiverse, bringing it all together in a way that made a lot more sense, and made it a lot more useful and useable. Setting design was not 4e's flaw, it was it's one strength.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 6380634, member: 2205"] If I have to choose between innovation and good execution, execution wins. Every day. Twice on Sunday. A good innovation is great, but uncommon. Otherwise, innovation purely for its own sake is for the birds. Whereas, I always thought that one of the greatest weaknesses of the Great Wheel was its repetition; the notion that themes that are identical need multiple expressions throughout the cosmology. I found that the 4e Shadowfell brought together a lot of things that stood out oddly and always had me scratching my head wondering why they weren't all united in the first place. I was never a fan of 4e very much, but one of the things that they [I]did[/I] do quite well was consolidation of a bunch of BS in the Multiverse, bringing it all together in a way that made a lot more sense, and made it a lot more useful and useable. Setting design was not 4e's flaw, it was it's one strength. [/QUOTE]
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