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<blockquote data-quote="pemerton" data-source="post: 6385971" data-attributes="member: 42582"><p>I tend to think of myself as pretty trad also, if only because I developed my GMing style GMing the original Orienatal Adventures and Rolemaster (in the post you replied to I referred to my regular RM game, but that was an error - these days it is a regular 4e game). But it may be that I'm really not trad. Any feedback on that question will be cheerfully accepted.</p><p></p><p></p><p>In the two long RM campaigns I ran prior to my current 4e game - one Greyhawk, the other OA - I converted a lot of D&D creatures to RM stats.</p><p></p><p>But I folded hobgoblins into orcs, for the reason you give, and also used only a single "hell" (called The Pale, following RM terminology), also for the same sorts of reasons you have given.</p><p></p><p>In 4e I am using the default cosmology, and so orcs and hobgoblins are different, as are demons and devils, but one thing I like about 4e is that it gives these differences a mythic historical logic that makes sense even if you ignore alignment (which I generally do).</p><p></p><p>This is why I like 4e's default cosmology. I think it is more mythic, less alignment-focused.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6385971, member: 42582"] I tend to think of myself as pretty trad also, if only because I developed my GMing style GMing the original Orienatal Adventures and Rolemaster (in the post you replied to I referred to my regular RM game, but that was an error - these days it is a regular 4e game). But it may be that I'm really not trad. Any feedback on that question will be cheerfully accepted. In the two long RM campaigns I ran prior to my current 4e game - one Greyhawk, the other OA - I converted a lot of D&D creatures to RM stats. But I folded hobgoblins into orcs, for the reason you give, and also used only a single "hell" (called The Pale, following RM terminology), also for the same sorts of reasons you have given. In 4e I am using the default cosmology, and so orcs and hobgoblins are different, as are demons and devils, but one thing I like about 4e is that it gives these differences a mythic historical logic that makes sense even if you ignore alignment (which I generally do). This is why I like 4e's default cosmology. I think it is more mythic, less alignment-focused. [/QUOTE]
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