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<blockquote data-quote="Elderbrain" data-source="post: 6387906"><p>Oh. I guess we have differing views on what counts as "campaign specific"; I've always seen the story of Correlon putting out Grummush's eye as being a generic, universal story true in every campaign setting where elves and orcs exist. (The 2nd edition book "Monster Mythology" basically says as much.) What I mean when I say "campaign specific" is stuff like "In Ebberon, halflings ride dinosaurs" or "In Dark Sun, halflings are cannibals", whereas a statement like "The halflings worship the goddess Yondalla" I consider generic. In other words, if it's true in only one campaign setting, it's specific; if it's supposed to be true in every D&D campaign, it's generic. That's why I considered Planescape to be generic material; all the worlds (Oerth, Toril, etc.) in 2nd edition shared the same set of planes, so that whatever was true about, say, Yugoloths, was true in all of those worlds, not just one. Halflings, Minotaurs, and such could vary from world to world because they each adapted to the world they lived in. But (until 3e) there's only ONE Abyss, ONE Nine Hells, etc, so the creatures inhabiting said planes couldn't have multiple differing stories, just one. You couldn't say that there both was and was not a Blood War, for instance, because it'd be contradictory.</p><p></p><p>Anyhow, the reason I want Planescape material in the core rulebooks is because I have no expectation or promise from WOTC that a Planescape campaign setting is actually coming. Didn't get one in 3e, 3.5, 4th or Essentials. So basically if it ain't in the monster manuals and the Manual of the planes, Planescape fans get zip. If I had an ironclad guarantee of a hardcover Planescape book for 5e, I'd say "Fine. Remove all Planescape references from the monster manual." I just don't see one coming, is all...</p></blockquote><p></p>
[QUOTE="Elderbrain, post: 6387906"] Oh. I guess we have differing views on what counts as "campaign specific"; I've always seen the story of Correlon putting out Grummush's eye as being a generic, universal story true in every campaign setting where elves and orcs exist. (The 2nd edition book "Monster Mythology" basically says as much.) What I mean when I say "campaign specific" is stuff like "In Ebberon, halflings ride dinosaurs" or "In Dark Sun, halflings are cannibals", whereas a statement like "The halflings worship the goddess Yondalla" I consider generic. In other words, if it's true in only one campaign setting, it's specific; if it's supposed to be true in every D&D campaign, it's generic. That's why I considered Planescape to be generic material; all the worlds (Oerth, Toril, etc.) in 2nd edition shared the same set of planes, so that whatever was true about, say, Yugoloths, was true in all of those worlds, not just one. Halflings, Minotaurs, and such could vary from world to world because they each adapted to the world they lived in. But (until 3e) there's only ONE Abyss, ONE Nine Hells, etc, so the creatures inhabiting said planes couldn't have multiple differing stories, just one. You couldn't say that there both was and was not a Blood War, for instance, because it'd be contradictory. Anyhow, the reason I want Planescape material in the core rulebooks is because I have no expectation or promise from WOTC that a Planescape campaign setting is actually coming. Didn't get one in 3e, 3.5, 4th or Essentials. So basically if it ain't in the monster manuals and the Manual of the planes, Planescape fans get zip. If I had an ironclad guarantee of a hardcover Planescape book for 5e, I'd say "Fine. Remove all Planescape references from the monster manual." I just don't see one coming, is all... [/QUOTE]
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