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<blockquote data-quote="Shemeska" data-source="post: 6393025" data-attributes="member: 11697"><p>Without wanting to get drawn into this, I disagree that the changes 4e imposed on many classic elements of D&D, including the planes and creatures therein, can't reasonably be called "minor details" given the scope of it all and how it was impressed onto the various settings. No Blood War in core so no Blood War in settings; archons are evil elementals, guardinals don't exist, and eladrin are now blink elves rather than a race of CG outsiders - doesn't matter if those elements have extensive involvement in various settings, it's that way in core and must be that way in the settings, etc. The organizational structure changes were paltry compared to the pervasive infusion of core PoL setting material into the planes (or alternatively a random hodgepodge of 1e/2e/3e Great Wheel planar material inserted into the World Axis oftentimes without the original context intact).</p><p></p><p>That said, I see it as having been more the former rather than the latter of the two camps you mention above: a presentation of 'this is what D&D is now'. They've moved back from that rather severely with 5e (it being enough remains to be seen I suppose, but the effort is there).</p></blockquote><p></p>
[QUOTE="Shemeska, post: 6393025, member: 11697"] Without wanting to get drawn into this, I disagree that the changes 4e imposed on many classic elements of D&D, including the planes and creatures therein, can't reasonably be called "minor details" given the scope of it all and how it was impressed onto the various settings. No Blood War in core so no Blood War in settings; archons are evil elementals, guardinals don't exist, and eladrin are now blink elves rather than a race of CG outsiders - doesn't matter if those elements have extensive involvement in various settings, it's that way in core and must be that way in the settings, etc. The organizational structure changes were paltry compared to the pervasive infusion of core PoL setting material into the planes (or alternatively a random hodgepodge of 1e/2e/3e Great Wheel planar material inserted into the World Axis oftentimes without the original context intact). That said, I see it as having been more the former rather than the latter of the two camps you mention above: a presentation of 'this is what D&D is now'. They've moved back from that rather severely with 5e (it being enough remains to be seen I suppose, but the effort is there). [/QUOTE]
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